Fix #9484: update locale currencies settings mapping (#9559)

This commit is contained in:
Patric Stout
2021-09-19 22:44:28 +02:00
committed by GitHub
parent 0babadfbe4
commit b8f9e24189
8 changed files with 16 additions and 14 deletions

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@@ -14,8 +14,8 @@
; be saved in their new place.
[pre-amble]
static std::initializer_list<const char*> _town_names{"english", "french", "german", "american", "latin", "silly", "swedish", "dutch", "finnish", "polish", "slovak", "norwegian", "hungarian", "austrian", "romanian", "czech", "swiss", "danish", "turkish", "italian", "catalan"};
static std::initializer_list<const char*> _climates{"temperate", "arctic", "tropic", "toyland"};
static constexpr std::initializer_list<const char*> _town_names{"english", "french", "german", "american", "latin", "silly", "swedish", "dutch", "finnish", "polish", "slovak", "norwegian", "hungarian", "austrian", "romanian", "czech", "swiss", "danish", "turkish", "italian", "catalan"};
static constexpr std::initializer_list<const char*> _climates{"temperate", "arctic", "tropic", "toyland"};
static const SettingVariant _old_gameopt_settings_table[] = {
/* In version 4 a new difficulty setting has been added to the difficulty settings,