Merge branch 'zoning' into jgrpp
Conflicts: src/station_gui.cpp src/zoning_cmd.cpp
This commit is contained in:
@@ -5542,6 +5542,7 @@ STR_ZONING_NO_ZONING :Nothing
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STR_ZONING_AUTHORITY :Authority
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STR_ZONING_CAN_BUILD :Where I can't build
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STR_ZONING_STA_CATCH :Station catchment
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STR_ZONING_STA_CATCH_OPEN :Station catchment (window open)
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STR_ZONING_BUL_UNSER :Unserved buildings
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STR_ZONING_IND_UNSER :Unserved industries
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STR_ZONING_TRACERESTRICT :Restricted signals
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@@ -34,6 +34,7 @@
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#include "linkgraph/linkgraph.h"
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#include "zoom_func.h"
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#include "departures_gui.h"
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#include "zoning.h"
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#include "widgets/station_widget.h"
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@@ -1310,10 +1311,12 @@ struct StationViewWindow : public Window {
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this->sort_orders[0] = SO_ASCENDING;
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this->SelectSortOrder((SortOrder)_settings_client.gui.station_gui_sort_order);
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this->owner = Station::Get(window_number)->owner;
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ZoningStationWindowOpenClose(Station::Get(window_number));
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}
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~StationViewWindow()
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{
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ZoningStationWindowOpenClose(Station::Get(window_number));
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DeleteWindowById(WC_TRAINS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_TRAIN, this->owner, this->window_number).Pack(), false);
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DeleteWindowById(WC_ROADVEH_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_ROAD, this->owner, this->window_number).Pack(), false);
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DeleteWindowById(WC_SHIPS_LIST, VehicleListIdentifier(VL_STATION_LIST, VEH_SHIP, this->owner, this->window_number).Pack(), false);
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@@ -23,6 +23,7 @@ enum ZoningEvaluationMode {
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ZEM_AUTHORITY, ///< Check the local authority's opinion.
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ZEM_CAN_BUILD, ///< Check wither or not the player can build.
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ZEM_STA_CATCH, ///< Check catchment area for stations
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ZEM_STA_CATCH_WIN, ///< Check catchment area for stations with their station windows open
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ZEM_BUL_UNSER, ///< Check for unserved buildings
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ZEM_IND_UNSER, ///< Check for unserved industries
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ZEM_TRACERESTRICT, ///< Check for restricted signals
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@@ -49,4 +50,9 @@ void ShowZoningToolbar();
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void ZoningMarkDirtyStationCoverageArea(const Station *st);
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inline void ZoningMarkDirtyStationCoverageArea(const Waypoint *st) { } // no-op
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inline void ZoningStationWindowOpenClose(const Station *st)
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{
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if (_zoning.inner == ZEM_STA_CATCH_WIN || _zoning.outer == ZEM_STA_CATCH_WIN) ZoningMarkDirtyStationCoverageArea(st);
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}
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#endif /* ZONING_H */
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@@ -24,6 +24,7 @@
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#include "station_map.h"
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#include "town.h"
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#include "tracerestrict.h"
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#include "window_func.h"
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#include "zoning.h"
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Zoning _zoning;
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@@ -83,9 +84,11 @@ bool IsAreaWithinAcceptanceZoneOfStation(TileArea area, Owner owner, StationFaci
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* the owner of the stations
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* @param StationFacility facility_mask
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* one or more facilities in the mask must be present for a station to be used
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* @param open_window_only
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* only use stations which have their station window open
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* @return true if a station is found
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*/
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bool IsTileWithinAcceptanceZoneOfStation(TileIndex tile, Owner owner, StationFacility facility_mask)
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bool IsTileWithinAcceptanceZoneOfStation(TileIndex tile, Owner owner, StationFacility facility_mask, bool open_window_only)
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{
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int catchment = _settings_game.station.station_spread + (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
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@@ -98,9 +101,11 @@ bool IsTileWithinAcceptanceZoneOfStation(TileIndex tile, Owner owner, StationFac
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Rect rect = st->GetCatchmentRect();
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if ((uint)rect.left <= TileX(tile) && TileX(tile) <= (uint)rect.right
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&& (uint)rect.top <= TileY(tile) && TileY(tile) <= (uint)rect.bottom) {
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if (!open_window_only || FindWindowById(WC_STATION_VIEW, st->index) != NULL) {
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return true;
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}
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}
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}
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return false;
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}
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@@ -183,10 +188,12 @@ SpriteID TileZoneCheckOpinionEvaluation(TileIndex tile, Owner owner)
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*
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* @param TileIndex tile
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* @param Owner owner
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* @param open_window_only
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* only use stations which have their station window open
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* @return black if within, light blue if only in acceptance zone
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* and nothing if no nearby station.
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*/
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SpriteID TileZoneCheckStationCatchmentEvaluation(TileIndex tile, Owner owner)
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SpriteID TileZoneCheckStationCatchmentEvaluation(TileIndex tile, Owner owner, bool open_window_only)
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{
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// Never on a station.
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if (IsTileType(tile, MP_STATION)) {
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@@ -199,12 +206,14 @@ SpriteID TileZoneCheckStationCatchmentEvaluation(TileIndex tile, Owner owner)
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for (Station * const *st_iter = stations.GetStations()->Begin(); st_iter != stations.GetStations()->End(); ++st_iter) {
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const Station *st = *st_iter;
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if (st->owner == owner) {
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if (!open_window_only || FindWindowById(WC_STATION_VIEW, st->index) != NULL) {
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return SPR_ZONING_INNER_HIGHLIGHT_BLACK;
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}
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}
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}
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// For accepted goods
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if (IsTileWithinAcceptanceZoneOfStation(tile, owner, ~FACIL_NONE)) {
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if (IsTileWithinAcceptanceZoneOfStation(tile, owner, ~FACIL_NONE, open_window_only)) {
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return SPR_ZONING_INNER_HIGHLIGHT_LIGHT_BLUE;
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}
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@@ -248,7 +257,7 @@ SpriteID TileZoneCheckUnservedBuildingsEvaluation(TileIndex tile, Owner owner)
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}
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// For accepted goods
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if (IsTileWithinAcceptanceZoneOfStation(tile, owner, ~FACIL_NONE)) {
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if (IsTileWithinAcceptanceZoneOfStation(tile, owner, ~FACIL_NONE, false)) {
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return SPR_ZONING_INNER_HIGHLIGHT_ORANGE;
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}
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@@ -320,7 +329,8 @@ SpriteID TileZoningSpriteEvaluation(TileIndex tile, Owner owner, ZoningEvaluatio
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switch (ev_mode) {
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case ZEM_CAN_BUILD: return TileZoneCheckBuildEvaluation(tile, owner);
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case ZEM_AUTHORITY: return TileZoneCheckOpinionEvaluation(tile, owner);
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case ZEM_STA_CATCH: return TileZoneCheckStationCatchmentEvaluation(tile, owner);
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case ZEM_STA_CATCH: return TileZoneCheckStationCatchmentEvaluation(tile, owner, false);
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case ZEM_STA_CATCH_WIN: return TileZoneCheckStationCatchmentEvaluation(tile, owner, true);
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case ZEM_BUL_UNSER: return TileZoneCheckUnservedBuildingsEvaluation(tile, owner);
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case ZEM_IND_UNSER: return TileZoneCheckUnservedIndustriesEvaluation(tile, owner);
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case ZEM_TRACERESTRICT: return TileZoneCheckTraceRestrictEvaluation(tile, owner);
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@@ -353,6 +363,7 @@ static uint GetZoningModeDependantStationCoverageRadius(const Station *st, Zonin
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{
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switch (ev_mode) {
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case ZEM_STA_CATCH: return st->GetCatchmentRadius();
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case ZEM_STA_CATCH_WIN: return st->GetCatchmentRadius();
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case ZEM_BUL_UNSER: return st->GetCatchmentRadius();
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case ZEM_IND_UNSER: return st->GetCatchmentRadius() + 10; // this is to wholly update industries partially within the region
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default: return 0;
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@@ -38,6 +38,7 @@ static const StringID _zone_type_strings[] = {
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STR_ZONING_AUTHORITY,
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STR_ZONING_CAN_BUILD,
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STR_ZONING_STA_CATCH,
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STR_ZONING_STA_CATCH_OPEN,
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STR_ZONING_BUL_UNSER,
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STR_ZONING_IND_UNSER,
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STR_ZONING_TRACERESTRICT,
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@@ -49,6 +50,7 @@ static const ZoningEvaluationMode _zone_type_modes[] = {
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ZEM_AUTHORITY,
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ZEM_CAN_BUILD,
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ZEM_STA_CATCH,
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ZEM_STA_CATCH_WIN,
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ZEM_BUL_UNSER,
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ZEM_IND_UNSER,
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ZEM_TRACERESTRICT,
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