Add: Option to (dis-)allow accelerated video drivers. (#8819)
The video drivers using the OpenGL backend are currently our only accelerated drivers. The options defaults to off for macOS builds and to on everywhere else. Co-authored-by: Michael Lutz <michi@icosahedron.de>
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@@ -23,6 +23,7 @@ extern std::string _ini_videodriver;
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extern std::vector<Dimension> _resolutions;
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extern Dimension _cur_resolution;
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extern bool _rightclick_emulate;
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extern bool _video_hw_accel;
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/** The base of all video drivers. */
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class VideoDriver : public Driver {
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