(svn r21976) -Doc: Document several crash handling functions.
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@@ -90,7 +90,7 @@ struct RoadVehicle : public GroundVehicle<RoadVehicle, VEH_ROAD> {
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uint16 blocked_ctr;
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byte overtaking; ///< Set to #RVSB_DRIVE_SIDE when overtaking, otherwise 0.
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byte overtaking_ctr; ///< The length of the current overtake attempt.
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uint16 crashed_ctr;
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uint16 crashed_ctr; ///< Animation counter when the vehicle has crashed. @see RoadVehIsCrashed
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byte reverse_ctr;
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RoadType roadtype;
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