(svn r24697) -Codechange: Use WDF_UNCLICK_BUTTONS instead of duplicating the same functionality.

This commit is contained in:
frosch
2012-11-11 16:07:46 +00:00
parent cfccaff645
commit b998cbdff1
5 changed files with 12 additions and 61 deletions

View File

@@ -923,15 +923,15 @@ static const NWidgetPart _nested_found_town_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_NEW_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_RANDOM_TOWN), SetMinimalSize(156, 12), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_MANY_RANDOM_TOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
/* Town name selection. */
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
NWidget(WWT_EDITBOX, COLOUR_WHITE, WID_TF_TOWN_NAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_TF_TOWN_NAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
/* Town size selection. */
NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
@@ -1070,7 +1070,6 @@ public:
break;
case WID_TF_RANDOM_TOWN:
this->HandleButtonClick(WID_TF_RANDOM_TOWN);
this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
break;
@@ -1080,8 +1079,6 @@ public:
break;
case WID_TF_MANY_RANDOM_TOWNS:
this->HandleButtonClick(WID_TF_MANY_RANDOM_TOWNS);
_generating_world = true;
UpdateNearestTownForRoadTiles(true);
if (!GenerateTowns(this->town_layout)) {
@@ -1110,13 +1107,6 @@ public:
}
}
virtual void OnTimeout()
{
this->RaiseWidget(WID_TF_RANDOM_TOWN);
this->RaiseWidget(WID_TF_MANY_RANDOM_TOWNS);
this->SetDirty();
}
virtual void OnMouseLoop()
{
this->HandleEditBox(WID_TF_TOWN_NAME_EDITBOX);
@@ -1157,7 +1147,7 @@ public:
static const WindowDesc _found_town_desc(
WDP_AUTO, 160, 162,
WC_FOUND_TOWN, WC_NONE,
WDF_CONSTRUCTION,
WDF_UNCLICK_BUTTONS | WDF_CONSTRUCTION,
_nested_found_town_widgets, lengthof(_nested_found_town_widgets)
);