Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -17,32 +17,33 @@
/** Blitter that does nothing. */
class Blitter_Null : public Blitter {
public:
/* virtual */ uint8 GetScreenDepth() { return 0; }
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) {};
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) {};
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
/* virtual */ void *MoveTo(void *video, int x, int y) { return NULL; };
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour) {};
/* virtual */ void SetLine(void *video, int x, int y, uint8 *colours, uint width) {};
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour) {};
/* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) {};
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height) {};
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height) {};
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {};
/* virtual */ int BufferSize(int width, int height) { return 0; };
/* virtual */ void PaletteAnimate(const Palette &palette) { };
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; };
uint8 GetScreenDepth() override { return 0; }
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override {};
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override {};
Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override;
void *MoveTo(void *video, int x, int y) override { return NULL; };
void SetPixel(void *video, int x, int y, uint8 colour) override {};
void DrawRect(void *video, int width, int height, uint8 colour) override {};
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) override {};
void SetLine(void *video, int x, int y, uint8 *colours, uint width) override {};
void SetLine32(void *video, int x, int y, uint32 *colours, uint width) override {};
void CopyFromBuffer(void *video, const void *src, int width, int height) override {};
void CopyToBuffer(const void *video, void *dst, int width, int height) override {};
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override {};
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override {};
int BufferSize(int width, int height) override { return 0; };
void PaletteAnimate(const Palette &palette) override { };
Blitter::PaletteAnimation UsePaletteAnimation() override { return Blitter::PALETTE_ANIMATION_NONE; };
/* virtual */ const char *GetName() { return "null"; }
/* virtual */ int GetBytesPerPixel() { return 0; }
const char *GetName() override { return "null"; }
int GetBytesPerPixel() override { return 0; }
};
/** Factory for the blitter that does nothing. */
class FBlitter_Null : public BlitterFactory {
public:
FBlitter_Null() : BlitterFactory("null", "Null Blitter (does nothing)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); }
Blitter *CreateInstance() override { return new Blitter_Null(); }
};
#endif /* BLITTER_NULL_HPP */