Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -33,10 +33,8 @@ FILE *_iconsole_output_file;
void IConsoleInit()
{
_iconsole_output_file = NULL;
#ifdef ENABLE_NETWORK /* Initialize network only variables */
_redirect_console_to_client = INVALID_CLIENT_ID;
_redirect_console_to_admin = INVALID_ADMIN_ID;
#endif
IConsoleGUIInit();
@@ -90,7 +88,6 @@ void IConsolePrint(TextColour colour_code, const char *string)
assert(IsValidConsoleColour(colour_code));
char *str;
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != INVALID_CLIENT_ID) {
/* Redirect the string to the client */
NetworkServerSendRcon(_redirect_console_to_client, colour_code, string);
@@ -101,7 +98,6 @@ void IConsolePrint(TextColour colour_code, const char *string)
NetworkServerSendAdminRcon(_redirect_console_to_admin, colour_code, string);
return;
}
#endif
/* Create a copy of the string, strip if of colours and invalid
* characters and (when applicable) assign it to the console buffer */
@@ -110,9 +106,7 @@ void IConsolePrint(TextColour colour_code, const char *string)
str_validate(str, str + strlen(str));
if (_network_dedicated) {
#ifdef ENABLE_NETWORK
NetworkAdminConsole("console", str);
#endif /* ENABLE_NETWORK */
fprintf(stdout, "%s%s\n", GetLogPrefix(), str);
fflush(stdout);
IConsoleWriteToLogFile(str);