Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -89,8 +89,6 @@ static ConsoleFileList _console_file_list; ///< File storage cache for the conso
* command hooks
****************/
#ifdef ENABLE_NETWORK
/**
* Check network availability and inform in console about failure of detection.
* @return Network availability.
@@ -162,10 +160,6 @@ DEF_CONSOLE_HOOK(ConHookNoNetwork)
return CHR_ALLOW;
}
#else
# define ConHookNoNetwork NULL
#endif /* ENABLE_NETWORK */
DEF_CONSOLE_HOOK(ConHookNewGRFDeveloperTool)
{
if (_settings_client.gui.newgrf_developer_tools) {
@@ -173,11 +167,7 @@ DEF_CONSOLE_HOOK(ConHookNewGRFDeveloperTool)
if (echo) IConsoleError("This command is only available in game and editor.");
return CHR_DISALLOW;
}
#ifdef ENABLE_NETWORK
return ConHookNoNetwork(echo);
#else
return CHR_ALLOW;
#endif
}
return CHR_HIDE;
}
@@ -482,7 +472,6 @@ DEF_CONSOLE_CMD(ConClearBuffer)
/**********************************
* Network Core Console Commands
**********************************/
#ifdef ENABLE_NETWORK
static bool ConKickOrBan(const char *argv, bool ban)
{
@@ -566,21 +555,21 @@ DEF_CONSOLE_CMD(ConUnBan)
/* Try by IP. */
uint index;
for (index = 0; index < _network_ban_list.Length(); index++) {
for (index = 0; index < _network_ban_list.size(); index++) {
if (strcmp(_network_ban_list[index], argv[1]) == 0) break;
}
/* Try by index. */
if (index >= _network_ban_list.Length()) {
if (index >= _network_ban_list.size()) {
index = atoi(argv[1]) - 1U; // let it wrap
}
if (index < _network_ban_list.Length()) {
if (index < _network_ban_list.size()) {
char msg[64];
seprintf(msg, lastof(msg), "Unbanned %s", _network_ban_list[index]);
IConsolePrint(CC_DEFAULT, msg);
free(_network_ban_list[index]);
_network_ban_list.Erase(_network_ban_list.Get(index));
_network_ban_list.erase(_network_ban_list.begin() + index);
} else {
IConsolePrint(CC_DEFAULT, "Invalid list index or IP not in ban-list.");
IConsolePrint(CC_DEFAULT, "For a list of banned IP's, see the command 'banlist'");
@@ -599,8 +588,8 @@ DEF_CONSOLE_CMD(ConBanList)
IConsolePrint(CC_DEFAULT, "Banlist: ");
uint i = 1;
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
IConsolePrintF(CC_DEFAULT, " %d) %s", i, *iter);
for (char *entry : _network_ban_list) {
IConsolePrintF(CC_DEFAULT, " %d) %s", i, entry);
}
return true;
@@ -933,8 +922,6 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
return true;
}
#endif /* ENABLE_NETWORK */
/*********************************
* script file console commands
*********************************/
@@ -1571,12 +1558,9 @@ DEF_CONSOLE_CMD(ConCompanies)
const char *password_state = "";
if (c->is_ai) {
password_state = "AI";
}
#ifdef ENABLE_NETWORK
else if (_network_server) {
} else if (_network_server) {
password_state = StrEmpty(_network_company_states[c->index].password) ? "unprotected" : "protected";
}
#endif
char colour[512];
GetString(colour, STR_COLOUR_DARK_BLUE + _company_colours[c->index], lastof(colour));
@@ -1593,8 +1577,6 @@ DEF_CONSOLE_CMD(ConCompanies)
return true;
}
#ifdef ENABLE_NETWORK
DEF_CONSOLE_CMD(ConSay)
{
if (argc == 0) {
@@ -1836,7 +1818,6 @@ DEF_CONSOLE_CMD(ConContent)
return false;
}
#endif /* defined(WITH_ZLIB) */
#endif /* ENABLE_NETWORK */
DEF_CONSOLE_CMD(ConSetting)
{
@@ -2132,7 +2113,7 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("players", "companies");
/* networking functions */
#ifdef ENABLE_NETWORK
/* Content downloading is only available with ZLIB */
#if defined(WITH_ZLIB)
IConsoleCmdRegister("content", ConContent);
@@ -2190,7 +2171,6 @@ void IConsoleStdLibRegister()
IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
IConsoleAliasRegister("min_players", "setting min_active_clients %+");
IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
#endif /* ENABLE_NETWORK */
/* debugging stuff */
#ifdef _DEBUG