Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -29,7 +29,7 @@ typedef enum {
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D_ARRIVAL = 1,
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} DepartureType;
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typedef struct CallAt {
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struct CallAt {
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StationID station;
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DateTicks scheduled_date;
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@@ -61,31 +61,27 @@ typedef struct CallAt {
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inline bool operator==(StationID s) const {
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return this->station == s;
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}
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} CallAt;
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};
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/** A scheduled departure. */
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typedef struct Departure {
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struct Departure {
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DateTicksScaled scheduled_date; ///< The date this departure is scheduled to finish on (i.e. when the vehicle leaves the station)
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Ticks lateness; ///< How delayed the departure is expected to be
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CallAt terminus; ///< The station at which the vehicle will terminate following this departure
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StationID via; ///< The station the departure should list as going via
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SmallVector<CallAt, 32> calling_at; ///< The stations both called at and unloaded at by the vehicle after this departure before it terminates
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std::vector<CallAt> calling_at; ///< The stations both called at and unloaded at by the vehicle after this departure before it terminates
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DepartureStatus status; ///< Whether the vehicle has arrived yet for this departure
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DepartureType type; ///< The type of the departure (departure or arrival)
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const Vehicle *vehicle; ///< The vehicle performing this departure
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const Order *order; ///< The order corresponding to this departure
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uint scheduled_waiting_time; ///< Scheduled waiting time if scheduled dispatch is used
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Departure() : terminus(INVALID_STATION), via(INVALID_STATION), calling_at(), vehicle(NULL) { }
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~Departure()
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{
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calling_at.Reset();
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}
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Departure() : terminus(INVALID_STATION), via(INVALID_STATION), vehicle(NULL), order(NULL) { }
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inline bool operator==(const Departure& d) const {
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if (this->calling_at.Length() != d.calling_at.Length()) return false;
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if (this->calling_at.size() != d.calling_at.size()) return false;
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for (uint i = 0; i < this->calling_at.Length(); ++i) {
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if (*(this->calling_at.Get(i)) != *(d.calling_at.Get(i))) return false;
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for (uint i = 0; i < this->calling_at.size(); ++i) {
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if (this->calling_at[i] != d.calling_at[i]) return false;
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}
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return
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@@ -95,8 +91,8 @@ typedef struct Departure {
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this->type == d.type
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;
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}
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} Departure;
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};
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typedef SmallVector<Departure*, 32> DepartureList;
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typedef std::vector<Departure*> DepartureList;
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#endif /* DEPARTURES_TYPE_H */
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