Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -315,7 +315,7 @@ static DropDownList *BuildMapsizeDropDown(int other_dimension)
for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem((i + other_dimension > MAX_MAP_TILES_BITS) ? STR_RED_INT : STR_JUST_INT, i, false);
item->SetParam(0, 1LL << i);
*list->Append() = item;
list->push_back(item);
}
return list;
@@ -368,7 +368,7 @@ struct GenerateLandscapeWindow : public Window {
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_GL_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
@@ -429,7 +429,7 @@ struct GenerateLandscapeWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
/* Update the climate buttons */
@@ -476,7 +476,7 @@ struct GenerateLandscapeWindow : public Window {
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
const StringID *strs = NULL;
switch (widget) {
@@ -554,7 +554,7 @@ struct GenerateLandscapeWindow : public Window {
size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_GL_HEIGHTMAP_NAME_TEXT: {
@@ -564,7 +564,7 @@ struct GenerateLandscapeWindow : public Window {
}
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_GL_TEMPERATE:
@@ -740,7 +740,7 @@ struct GenerateLandscapeWindow : public Window {
}
}
virtual void OnTimeout()
void OnTimeout() override
{
static const int raise_widgets[] = {WID_GL_MAX_HEIGHTLEVEL_DOWN, WID_GL_MAX_HEIGHTLEVEL_UP, WID_GL_START_DATE_DOWN, WID_GL_START_DATE_UP, WID_GL_SNOW_LEVEL_UP, WID_GL_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
@@ -751,7 +751,7 @@ struct GenerateLandscapeWindow : public Window {
}
}
virtual void OnDropdownSelect(int widget, int index)
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_GL_MAPSIZE_X_PULLDOWN:
@@ -801,7 +801,7 @@ struct GenerateLandscapeWindow : public Window {
this->InvalidateData();
}
virtual void OnQueryTextFinished(char *str)
void OnQueryTextFinished(char *str) override
{
/* Was 'cancel' pressed? */
if (str == NULL) return;
@@ -940,7 +940,7 @@ struct CreateScenarioWindow : public Window
SetDropDownColor();
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_CS_START_DATE_TEXT:
@@ -961,9 +961,7 @@ struct CreateScenarioWindow : public Window
}
}
virtual void OnPaint()
void OnPaint() override
{
this->SetWidgetDisabledState(WID_CS_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
this->SetWidgetDisabledState(WID_CS_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
@@ -978,7 +976,7 @@ struct CreateScenarioWindow : public Window
this->DrawWidgets();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
StringID str = STR_JUST_INT;
switch (widget) {
@@ -1004,7 +1002,7 @@ struct CreateScenarioWindow : public Window
size->height += padding.height;
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_CS_TEMPERATE:
@@ -1071,7 +1069,7 @@ struct CreateScenarioWindow : public Window
}
}
virtual void OnTimeout()
void OnTimeout() override
{
static const int raise_widgets[] = {WID_CS_START_DATE_DOWN, WID_CS_START_DATE_UP, WID_CS_FLAT_LAND_HEIGHT_DOWN, WID_CS_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
@@ -1082,7 +1080,7 @@ struct CreateScenarioWindow : public Window
}
}
virtual void OnDropdownSelect(int widget, int index)
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_CS_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
@@ -1093,7 +1091,7 @@ struct CreateScenarioWindow : public Window
this->SetDirty();
}
virtual void OnQueryTextFinished(char *str)
void OnQueryTextFinished(char *str) override
{
if (!StrEmpty(str)) {
int32 value = atoi(str);
@@ -1245,7 +1243,7 @@ struct GenerateProgressWindow : public Window {
this->InitNested();
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_GP_ABORT:
@@ -1260,7 +1258,7 @@ struct GenerateProgressWindow : public Window {
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: {
@@ -1281,7 +1279,7 @@ struct GenerateProgressWindow : public Window {
}
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: