Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -73,6 +73,8 @@ struct Group : GroupPool::PoolItem<&_group_pool> {
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Livery livery; ///< Custom colour scheme for vehicles in this group
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GroupStatistics statistics; ///< NOSAVE: Statistics and caches on the vehicles in the group.
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bool folded; ///< NOSAVE: Is this group folded in the group view?
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GroupID parent; ///< Parent group
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Group(CompanyID owner = INVALID_COMPANY);
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@@ -105,6 +107,9 @@ static inline bool IsTopLevelGroupID(GroupID index)
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uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
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uint GetGroupNumVehicle(CompanyID company, GroupID id_g, VehicleType type);
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uint GetGroupNumProfitVehicle(CompanyID company, GroupID id_g, VehicleType type);
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Money GetGroupProfitLastYear(CompanyID company, GroupID id_g, VehicleType type);
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void SetTrainGroupID(Train *v, GroupID grp);
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void UpdateTrainGroupID(Train *v);
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