Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -11,8 +11,6 @@
* @file tcp_http.cpp Basic functions to receive and send HTTP TCP packets.
*/
#ifdef ENABLE_NETWORK
#include "../../stdafx.h"
#include "../../debug.h"
#include "../../rev.h"
@@ -23,7 +21,7 @@
#include "../../safeguards.h"
/** List of open HTTP connections. */
static SmallVector<NetworkHTTPSocketHandler *, 1> _http_connections;
static std::vector<NetworkHTTPSocketHandler *> _http_connections;
/**
* Start the querying
@@ -65,7 +63,7 @@ NetworkHTTPSocketHandler::NetworkHTTPSocketHandler(SOCKET s,
return;
}
*_http_connections.Append() = this;
_http_connections.push_back(this);
}
/** Free whatever needs to be freed. */
@@ -299,21 +297,21 @@ int NetworkHTTPSocketHandler::Receive()
/* static */ void NetworkHTTPSocketHandler::HTTPReceive()
{
/* No connections, just bail out. */
if (_http_connections.Length() == 0) return;
if (_http_connections.size() == 0) return;
fd_set read_fd;
struct timeval tv;
FD_ZERO(&read_fd);
for (NetworkHTTPSocketHandler **iter = _http_connections.Begin(); iter < _http_connections.End(); iter++) {
FD_SET((*iter)->sock, &read_fd);
for (NetworkHTTPSocketHandler *handler : _http_connections) {
FD_SET(handler->sock, &read_fd);
}
tv.tv_sec = tv.tv_usec = 0; // don't block at all.
int n = select(FD_SETSIZE, &read_fd, NULL, NULL, &tv);
if (n == -1) return;
for (NetworkHTTPSocketHandler **iter = _http_connections.Begin(); iter < _http_connections.End(); /* nothing */) {
for (auto iter = _http_connections.begin(); iter < _http_connections.end(); /* nothing */) {
NetworkHTTPSocketHandler *cur = *iter;
if (FD_ISSET(cur->sock, &read_fd)) {
@@ -323,7 +321,7 @@ int NetworkHTTPSocketHandler::Receive()
if (ret <= 0) {
/* Then... the connection can be closed */
cur->CloseConnection();
_http_connections.Erase(iter);
iter = _http_connections.erase(iter);
delete cur;
continue;
}
@@ -331,5 +329,3 @@ int NetworkHTTPSocketHandler::Receive()
iter++;
}
}
#endif /* ENABLE_NETWORK */