Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
This commit is contained in:
@@ -12,8 +12,6 @@
|
||||
#ifndef NETWORK_ADMIN_H
|
||||
#define NETWORK_ADMIN_H
|
||||
|
||||
#ifdef ENABLE_NETWORK
|
||||
|
||||
#include "network_internal.h"
|
||||
#include "core/tcp_listen.h"
|
||||
#include "core/tcp_admin.h"
|
||||
@@ -28,14 +26,14 @@ extern NetworkAdminSocketPool _networkadminsocket_pool;
|
||||
/** Class for handling the server side of the game connection. */
|
||||
class ServerNetworkAdminSocketHandler : public NetworkAdminSocketPool::PoolItem<&_networkadminsocket_pool>, public NetworkAdminSocketHandler, public TCPListenHandler<ServerNetworkAdminSocketHandler, ADMIN_PACKET_SERVER_FULL, ADMIN_PACKET_SERVER_BANNED> {
|
||||
protected:
|
||||
virtual NetworkRecvStatus Receive_ADMIN_JOIN(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_QUIT(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_UPDATE_FREQUENCY(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_POLL(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_CHAT(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_RCON(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p);
|
||||
virtual NetworkRecvStatus Receive_ADMIN_PING(Packet *p);
|
||||
NetworkRecvStatus Receive_ADMIN_JOIN(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_QUIT(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_UPDATE_FREQUENCY(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_POLL(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_CHAT(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_RCON(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p) override;
|
||||
NetworkRecvStatus Receive_ADMIN_PING(Packet *p) override;
|
||||
|
||||
NetworkRecvStatus SendProtocol();
|
||||
NetworkRecvStatus SendPong(uint32 d1);
|
||||
@@ -124,5 +122,4 @@ void NetworkAdminConsole(const char *origin, const char *string);
|
||||
void NetworkAdminGameScript(const char *json);
|
||||
void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp);
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
#endif /* NETWORK_ADMIN_H */
|
||||
|
Reference in New Issue
Block a user