Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
This commit is contained in:
@@ -9,7 +9,6 @@
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/** @file network_gui.cpp Implementation of the Network related GUIs. */
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#ifdef ENABLE_NETWORK
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../date_func.h"
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@@ -120,7 +119,7 @@ public:
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*lastof(this->visible) = true;
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}
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void SetupSmallestSize(Window *w, bool init_array)
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void SetupSmallestSize(Window *w, bool init_array) override
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{
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/* Oh yeah, we ought to be findable! */
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w->nested_array[WID_NG_HEADER] = this;
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@@ -146,7 +145,7 @@ public:
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this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
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}
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void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
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void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) override
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{
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assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
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@@ -186,7 +185,7 @@ public:
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}
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}
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/* virtual */ void Draw(const Window *w)
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void Draw(const Window *w) override
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{
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int i = 0;
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for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
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@@ -196,7 +195,7 @@ public:
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}
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}
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/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
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NWidgetCore *GetWidgetFromPos(int x, int y) override
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{
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if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
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@@ -253,10 +252,10 @@ protected:
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if (!this->servers.NeedRebuild()) return;
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/* Create temporary array of games to use for listing */
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this->servers.Clear();
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this->servers.clear();
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for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
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*this->servers.Append() = ngl;
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this->servers.push_back(ngl);
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}
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/* Apply the filter condition immediately, if a search string has been provided. */
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@@ -270,9 +269,9 @@ protected:
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this->servers.SetFilterState(false);
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}
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this->servers.Compact();
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this->servers.shrink_to_fit();
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this->servers.RebuildDone();
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this->vscroll->SetCount(this->servers.Length());
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this->vscroll->SetCount(this->servers.size());
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/* Sort the list of network games as requested. */
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this->servers.Sort();
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@@ -357,7 +356,7 @@ protected:
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void UpdateListPos()
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{
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this->list_pos = SLP_INVALID;
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for (uint i = 0; i != this->servers.Length(); i++) {
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for (uint i = 0; i != this->servers.size(); i++) {
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if (this->servers[i] == this->server) {
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this->list_pos = i;
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break;
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@@ -497,7 +496,7 @@ public:
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this->last_sorting = this->servers.GetListing();
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}
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virtual void SetStringParameters(int widget) const
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_NG_CONN_BTN:
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@@ -506,7 +505,7 @@ public:
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}
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_NG_CONN_BTN:
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@@ -561,13 +560,13 @@ public:
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}
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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void DrawWidget(const Rect &r, int widget) const override
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{
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switch (widget) {
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case WID_NG_MATRIX: {
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uint16 y = r.top;
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const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
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const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.size());
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for (int i = this->vscroll->GetPosition(); i < max; ++i) {
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const NetworkGameList *ngl = this->servers[i];
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@@ -598,7 +597,7 @@ public:
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}
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virtual void OnPaint()
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void OnPaint() override
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{
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if (this->servers.NeedRebuild()) {
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this->BuildGUINetworkGameList();
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@@ -694,7 +693,7 @@ public:
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}
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_NG_CANCEL: // Cancel button
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@@ -713,7 +712,7 @@ public:
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case WID_NG_INFO: // Connectivity (green dot)
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if (this->servers.SortType() == widget - WID_NG_NAME) {
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this->servers.ToggleSortOrder();
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if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
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if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.size() - this->list_pos - 1;
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} else {
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this->servers.SetSortType(widget - WID_NG_NAME);
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this->servers.ForceResort();
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@@ -725,7 +724,7 @@ public:
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case WID_NG_MATRIX: { // Show available network games
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uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_NG_MATRIX);
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this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
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this->server = (id_v < this->servers.size()) ? this->servers[id_v] : NULL;
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this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
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this->SetDirty();
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@@ -791,7 +790,7 @@ public:
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}
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}
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virtual void OnDropdownSelect(int widget, int index)
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void OnDropdownSelect(int widget, int index) override
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{
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switch (widget) {
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case WID_NG_CONN_BTN:
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@@ -810,19 +809,19 @@ public:
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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{
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this->servers.ForceRebuild();
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this->SetDirty();
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}
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virtual EventState OnKeyPress(WChar key, uint16 keycode)
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EventState OnKeyPress(WChar key, uint16 keycode) override
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{
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EventState state = ES_NOT_HANDLED;
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/* handle up, down, pageup, pagedown, home and end */
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if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
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if (this->servers.Length() == 0) return ES_HANDLED;
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if (this->servers.size() == 0) return ES_HANDLED;
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switch (keycode) {
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case WKC_UP:
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/* scroll up by one */
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@@ -832,7 +831,7 @@ public:
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case WKC_DOWN:
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/* scroll down by one */
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if (this->list_pos == SLP_INVALID) return ES_HANDLED;
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if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
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if (this->list_pos < this->servers.size() - 1) this->list_pos++;
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break;
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case WKC_PAGEUP:
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/* scroll up a page */
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@@ -842,7 +841,7 @@ public:
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case WKC_PAGEDOWN:
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/* scroll down a page */
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if (this->list_pos == SLP_INVALID) return ES_HANDLED;
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this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
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this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.size() - 1);
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break;
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case WKC_HOME:
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/* jump to beginning */
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@@ -850,7 +849,7 @@ public:
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break;
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case WKC_END:
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/* jump to end */
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this->list_pos = this->servers.Length() - 1;
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this->list_pos = this->servers.size() - 1;
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break;
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default: NOT_REACHED();
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}
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@@ -877,7 +876,7 @@ public:
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return state;
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}
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virtual void OnEditboxChanged(int wid)
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void OnEditboxChanged(int wid) override
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{
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switch (wid) {
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case WID_NG_FILTER: {
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@@ -899,17 +898,17 @@ public:
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}
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}
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virtual void OnQueryTextFinished(char *str)
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void OnQueryTextFinished(char *str) override
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{
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if (!StrEmpty(str)) NetworkAddServer(str);
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}
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virtual void OnResize()
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void OnResize() override
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{
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this->vscroll->SetCapacityFromWidget(this, WID_NG_MATRIX);
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}
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virtual void OnRealtimeTick(uint delta_ms)
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void OnRealtimeTick(uint delta_ms) override
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{
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if (!this->requery_timer.Elapsed(delta_ms)) return;
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this->requery_timer.SetInterval(MILLISECONDS_PER_TICK);
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@@ -1048,8 +1047,8 @@ void ShowNetworkGameWindow()
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if (first) {
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first = false;
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/* Add all servers from the config file to our list. */
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for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
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NetworkAddServer(*iter);
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for (char *iter : _network_host_list) {
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NetworkAddServer(iter);
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}
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}
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@@ -1070,7 +1069,7 @@ struct NetworkStartServerWindow : public Window {
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this->SetFocusedWidget(WID_NSS_GAMENAME);
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}
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virtual void SetStringParameters(int widget) const
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_NSS_CONNTYPE_BTN:
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@@ -1095,7 +1094,7 @@ struct NetworkStartServerWindow : public Window {
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}
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_NSS_CONNTYPE_BTN:
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@@ -1106,7 +1105,7 @@ struct NetworkStartServerWindow : public Window {
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}
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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void DrawWidget(const Rect &r, int widget) const override
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{
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switch (widget) {
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case WID_NSS_SETPWD:
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@@ -1115,7 +1114,7 @@ struct NetworkStartServerWindow : public Window {
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}
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_NSS_CANCEL: // Cancel button
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@@ -1211,7 +1210,7 @@ struct NetworkStartServerWindow : public Window {
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}
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}
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virtual void OnDropdownSelect(int widget, int index)
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void OnDropdownSelect(int widget, int index) override
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{
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switch (widget) {
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case WID_NSS_CONNTYPE_BTN:
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@@ -1227,14 +1226,14 @@ struct NetworkStartServerWindow : public Window {
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this->SetDirty();
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}
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virtual void OnEditboxChanged(int wid)
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void OnEditboxChanged(int wid) override
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{
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if (wid == WID_NSS_GAMENAME) {
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strecpy(_settings_client.network.server_name, this->name_editbox.text.buf, lastof(_settings_client.network.server_name));
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}
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}
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virtual void OnTimeout()
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void OnTimeout() override
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{
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static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
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for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
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@@ -1245,7 +1244,7 @@ struct NetworkStartServerWindow : public Window {
|
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}
|
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}
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|
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virtual void OnQueryTextFinished(char *str)
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void OnQueryTextFinished(char *str) override
|
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{
|
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if (str == NULL) return;
|
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|
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@@ -1387,7 +1386,7 @@ struct NetworkLobbyWindow : public Window {
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return COMPANY_FIRST;
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}
|
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|
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
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{
|
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switch (widget) {
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case WID_NL_HEADER:
|
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@@ -1405,7 +1404,7 @@ struct NetworkLobbyWindow : public Window {
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}
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}
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|
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virtual void SetStringParameters(int widget) const
|
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void SetStringParameters(int widget) const override
|
||||
{
|
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switch (widget) {
|
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case WID_NL_TEXT:
|
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@@ -1414,7 +1413,7 @@ struct NetworkLobbyWindow : public Window {
|
||||
}
|
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}
|
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|
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virtual void DrawWidget(const Rect &r, int widget) const
|
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void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
switch (widget) {
|
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case WID_NL_DETAILS:
|
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@@ -1427,7 +1426,7 @@ struct NetworkLobbyWindow : public Window {
|
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}
|
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}
|
||||
|
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virtual void OnPaint()
|
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void OnPaint() override
|
||||
{
|
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const NetworkGameInfo *gi = &this->server->info;
|
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|
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@@ -1549,7 +1548,7 @@ struct NetworkLobbyWindow : public Window {
|
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
|
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}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_NL_CANCEL: // Cancel button
|
||||
@@ -1588,7 +1587,7 @@ struct NetworkLobbyWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
void OnResize() override
|
||||
{
|
||||
this->vscroll->SetCapacityFromWidget(this, WID_NL_MATRIX);
|
||||
}
|
||||
@@ -1725,7 +1724,7 @@ struct NetworkClientListPopupWindow : Window {
|
||||
uint sel_index;
|
||||
ClientID client_id;
|
||||
Point desired_location;
|
||||
SmallVector<ClientListAction, 2> actions; ///< Actions to execute
|
||||
std::vector<ClientListAction> actions; ///< Actions to execute
|
||||
|
||||
/**
|
||||
* Add an action to the list of actions to execute.
|
||||
@@ -1734,9 +1733,7 @@ struct NetworkClientListPopupWindow : Window {
|
||||
*/
|
||||
inline void AddAction(StringID name, ClientList_Action_Proc *proc)
|
||||
{
|
||||
ClientListAction *action = this->actions.Append();
|
||||
action->name = name;
|
||||
action->proc = proc;
|
||||
this->actions.push_back({name, proc});
|
||||
}
|
||||
|
||||
NetworkClientListPopupWindow(WindowDesc *desc, int x, int y, ClientID client_id) :
|
||||
@@ -1767,30 +1764,30 @@ struct NetworkClientListPopupWindow : Window {
|
||||
CLRBITS(this->flags, WF_WHITE_BORDER);
|
||||
}
|
||||
|
||||
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
|
||||
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
|
||||
{
|
||||
return this->desired_location;
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
||||
{
|
||||
Dimension d = *size;
|
||||
for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
|
||||
d = maxdim(GetStringBoundingBox(action->name), d);
|
||||
for (const ClientListAction &action : this->actions) {
|
||||
d = maxdim(GetStringBoundingBox(action.name), d);
|
||||
}
|
||||
|
||||
d.height *= this->actions.Length();
|
||||
d.height *= this->actions.size();
|
||||
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
||||
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
||||
*size = d;
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
/* Draw the actions */
|
||||
int sel = this->sel_index;
|
||||
int y = r.top + WD_FRAMERECT_TOP;
|
||||
for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
|
||||
for (const ClientListAction &action : this->actions) {
|
||||
TextColour colour;
|
||||
if (sel-- == 0) { // Selected item, highlight it
|
||||
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, PC_BLACK);
|
||||
@@ -1799,22 +1796,23 @@ struct NetworkClientListPopupWindow : Window {
|
||||
colour = TC_BLACK;
|
||||
}
|
||||
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
|
||||
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action.name, colour);
|
||||
y += FONT_HEIGHT_NORMAL;
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnMouseLoop()
|
||||
void OnMouseLoop() override
|
||||
{
|
||||
/* We selected an action */
|
||||
uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
|
||||
|
||||
if (_left_button_down) {
|
||||
if (index == this->sel_index || index >= this->actions.Length()) return;
|
||||
if (index == this->sel_index || index >= this->actions.size()) return;
|
||||
|
||||
this->sel_index = index;
|
||||
this->SetDirty();
|
||||
} else {
|
||||
if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
|
||||
if (index < this->actions.size() && _cursor.pos.y >= this->top) {
|
||||
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
|
||||
if (ci != NULL) this->actions[index].proc(ci);
|
||||
}
|
||||
@@ -1894,7 +1892,7 @@ struct NetworkClientListWindow : Window {
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
||||
{
|
||||
if (widget != WID_CL_PANEL) return;
|
||||
|
||||
@@ -1911,7 +1909,7 @@ struct NetworkClientListWindow : Window {
|
||||
size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->icon_size.width + WD_FRAMERECT_LEFT + width + WD_FRAMERECT_RIGHT;
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
void OnPaint() override
|
||||
{
|
||||
/* Check if we need to reset the height */
|
||||
if (!this->CheckClientListHeight()) return;
|
||||
@@ -1919,7 +1917,7 @@ struct NetworkClientListWindow : Window {
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
if (widget != WID_CL_PANEL) return;
|
||||
|
||||
@@ -1965,7 +1963,7 @@ struct NetworkClientListWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
/* Show the popup with option */
|
||||
if (this->selected_item != -1) {
|
||||
@@ -1981,7 +1979,7 @@ struct NetworkClientListWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnMouseOver(Point pt, int widget)
|
||||
void OnMouseOver(Point pt, int widget) override
|
||||
{
|
||||
/* -1 means we left the current window */
|
||||
if (pt.y == -1) {
|
||||
@@ -2025,7 +2023,7 @@ struct NetworkJoinStatusWindow : Window {
|
||||
this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN);
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
if (widget != WID_NJS_BACKGROUND) return;
|
||||
|
||||
@@ -2059,7 +2057,7 @@ struct NetworkJoinStatusWindow : Window {
|
||||
DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
|
||||
}
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
||||
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
|
||||
{
|
||||
if (widget != WID_NJS_BACKGROUND) return;
|
||||
|
||||
@@ -2085,7 +2083,7 @@ struct NetworkJoinStatusWindow : Window {
|
||||
size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
if (widget == WID_NJS_CANCELOK) { // Disconnect button
|
||||
NetworkDisconnect();
|
||||
@@ -2094,7 +2092,7 @@ struct NetworkJoinStatusWindow : Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnQueryTextFinished(char *str)
|
||||
void OnQueryTextFinished(char *str) override
|
||||
{
|
||||
if (StrEmpty(str)) {
|
||||
NetworkDisconnect();
|
||||
@@ -2174,7 +2172,7 @@ struct NetworkCompanyPasswordWindow : public Window {
|
||||
NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_NCP_OK:
|
||||
@@ -2230,5 +2228,3 @@ void ShowNetworkCompanyPasswordWindow(Window *parent)
|
||||
|
||||
new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
|
||||
}
|
||||
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
Reference in New Issue
Block a user