Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -174,7 +174,7 @@ struct TerraformToolbarWindow : Window {
{
}
virtual void OnInit()
void OnInit() override
{
/* Don't show the place object button when there are no objects to place. */
NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
@@ -182,7 +182,7 @@ struct TerraformToolbarWindow : Window {
SetWidgetDisabledState(WID_TT_BUY_LAND, _settings_game.construction.purchase_land_permitted == 0);
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
if (widget < WID_TT_BUTTONS_START) return;
@@ -234,7 +234,7 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (this->last_user_action) {
case WID_TT_LOWER_LAND: // Lower land button
@@ -281,19 +281,19 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
{
Point pt = GetToolbarAlignedWindowPosition(sm_width);
pt.y += sm_height;
return pt;
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
@@ -312,7 +312,7 @@ struct TerraformToolbarWindow : Window {
}
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
this->RaiseButtons();
}
@@ -579,7 +579,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
this->last_user_action = WIDGET_LIST_END;
}
virtual void OnPaint()
void OnPaint() override
{
this->DrawWidgets();
@@ -588,7 +588,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_ETT_DOTS) return;
@@ -596,7 +596,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
size->height = max<uint>(size->height, ScaleGUITrad(31));
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_ETT_DOTS) return;
@@ -613,7 +613,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
} while (--n);
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
if (widget < WID_ETT_BUTTONS_START) return;
@@ -683,7 +683,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnTimeout()
void OnTimeout() override
{
for (uint i = WID_ETT_START; i < this->nested_array_size; i++) {
if (i == WID_ETT_BUTTONS_START) i = WID_ETT_BUTTONS_END; // skip the buttons
@@ -694,7 +694,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
void OnPlaceObject(Point pt, TileIndex tile) override
{
switch (this->last_user_action) {
case WID_ETT_DEMOLISH: // Demolish aka dynamite button
@@ -725,12 +725,12 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
@@ -748,7 +748,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
}
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
this->RaiseButtons();
this->SetDirty();