Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -407,28 +407,26 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
DateTicksScaled start_date_scaled = (_settings_game.economy.day_length_factor * (((DateTicksScaled)_date * DAY_TICKS) + _date_fract + (DateTicksScaled)(int32)p2)) + sub_ticks;
if (flags & DC_EXEC) {
SmallVector<Vehicle *, 8> vehs;
std::vector<Vehicle *> vehs;
if (timetable_all) {
for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != NULL; w = w->NextShared()) {
*vehs.Append() = w;
vehs.push_back(w);
}
} else {
*vehs.Append() = v;
vehs.push_back(v);
}
int total_duration = v->orders.list->GetTimetableTotalDuration();
int num_vehs = vehs.Length();
int num_vehs = vehs.size();
if (num_vehs >= 2) {
QSortT(vehs.Begin(), vehs.Length(), &VehicleTimetableSorter);
QSortT(vehs.data(), vehs.size(), &VehicleTimetableSorter);
}
int base = vehs.FindIndex(v);
int idx = vehs.begin() - std::find(vehs.begin(), vehs.end(), v);
for (Vehicle **viter = vehs.Begin(); viter != vehs.End(); viter++) {
int idx = (viter - vehs.Begin()) - base;
Vehicle *w = *viter;
for (Vehicle *w : vehs) {
w->lateness_counter = 0;
ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED);
@@ -440,6 +438,7 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
w->timetable_start = tt_start / _settings_game.economy.day_length_factor;
w->timetable_start_subticks = tt_start % _settings_game.economy.day_length_factor;
SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index);
++idx;
}
}