Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -407,28 +407,26 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
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DateTicksScaled start_date_scaled = (_settings_game.economy.day_length_factor * (((DateTicksScaled)_date * DAY_TICKS) + _date_fract + (DateTicksScaled)(int32)p2)) + sub_ticks;
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if (flags & DC_EXEC) {
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SmallVector<Vehicle *, 8> vehs;
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std::vector<Vehicle *> vehs;
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if (timetable_all) {
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for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != NULL; w = w->NextShared()) {
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*vehs.Append() = w;
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vehs.push_back(w);
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}
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} else {
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*vehs.Append() = v;
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vehs.push_back(v);
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}
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int total_duration = v->orders.list->GetTimetableTotalDuration();
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int num_vehs = vehs.Length();
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int num_vehs = vehs.size();
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if (num_vehs >= 2) {
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QSortT(vehs.Begin(), vehs.Length(), &VehicleTimetableSorter);
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QSortT(vehs.data(), vehs.size(), &VehicleTimetableSorter);
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}
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int base = vehs.FindIndex(v);
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int idx = vehs.begin() - std::find(vehs.begin(), vehs.end(), v);
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for (Vehicle **viter = vehs.Begin(); viter != vehs.End(); viter++) {
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int idx = (viter - vehs.Begin()) - base;
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Vehicle *w = *viter;
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for (Vehicle *w : vehs) {
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w->lateness_counter = 0;
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ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED);
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@@ -440,6 +438,7 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
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w->timetable_start = tt_start / _settings_game.economy.day_length_factor;
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w->timetable_start_subticks = tt_start % _settings_game.economy.day_length_factor;
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SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index);
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++idx;
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}
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}
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