Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
This commit is contained in:
@@ -35,13 +35,13 @@ public:
|
||||
this->InitNested(window_number);
|
||||
}
|
||||
|
||||
virtual void OnPaint()
|
||||
void OnPaint() override
|
||||
{
|
||||
this->OnInvalidateData(0); // Must be sure that the widgets show the transparency variable changes, also when we use shortcuts.
|
||||
this->DrawWidgets();
|
||||
}
|
||||
|
||||
virtual void DrawWidget(const Rect &r, int widget) const
|
||||
void DrawWidget(const Rect &r, int widget) const override
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_TT_SIGNS:
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnClick(Point pt, int widget, int click_count)
|
||||
void OnClick(Point pt, int widget, int click_count) override
|
||||
{
|
||||
if (widget >= WID_TT_BEGIN && widget < WID_TT_END) {
|
||||
if (_ctrl_pressed) {
|
||||
@@ -105,7 +105,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
|
||||
Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number) override
|
||||
{
|
||||
Point pt = GetToolbarAlignedWindowPosition(sm_width);
|
||||
pt.y += 2 * (sm_height - this->GetWidget<NWidgetBase>(WID_TT_BUTTONS)->current_y);
|
||||
@@ -117,7 +117,7 @@ public:
|
||||
* @param data Information about the changed data.
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
void OnInvalidateData(int data = 0, bool gui_scope = true) override
|
||||
{
|
||||
if (!gui_scope) return;
|
||||
for (uint i = WID_TT_BEGIN; i < WID_TT_END; i++) {
|
||||
|
Reference in New Issue
Block a user