Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -70,7 +70,7 @@ public:
return size;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget >= WID_BT_TYPE_11 && widget <= WID_BT_TYPE_34) {
Dimension d = GetMaxTreeSpriteSize();
@@ -88,7 +88,7 @@ public:
}
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
if (widget < WID_BT_TYPE_11 || widget > WID_BT_TYPE_34 || widget - WID_BT_TYPE_11 >= this->count) return;
@@ -97,7 +97,7 @@ public:
DrawSprite(_tree_sprites[i].sprite, _tree_sprites[i].pal, (r.left + r.right) / 2 + WD_FRAMERECT_LEFT, r.bottom - 7);
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_BT_TYPE_11: case WID_BT_TYPE_12: case WID_BT_TYPE_13: case WID_BT_TYPE_14:
@@ -131,17 +131,17 @@ public:
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
void OnPlaceObject(Point pt, TileIndex tile) override
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_PLANT_TREES);
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
DoCommandP(end_tile, this->tree_to_plant, start_tile,
@@ -152,13 +152,13 @@ public:
/**
* Initialize the window data
*/
virtual void OnInit()
void OnInit() override
{
this->base = _tree_base_by_landscape[_settings_game.game_creation.landscape];
this->count = _tree_count_by_landscape[_settings_game.game_creation.landscape];
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
this->RaiseButtons();
}