Merge branch 'master' into jgrpp

Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2019-03-27 18:12:04 +00:00
422 changed files with 4697 additions and 6619 deletions

View File

@@ -86,7 +86,7 @@ public:
this->viewport->map_type = (ViewportMapType) _settings_client.gui.default_viewport_map_mode;
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_EV_CAPTION:
@@ -96,7 +96,7 @@ public:
}
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_EV_ZOOM_IN: DoZoomInOutWindow(ZOOM_IN, this); break;
@@ -126,7 +126,7 @@ public:
}
}
virtual void OnResize()
void OnResize() override
{
if (this->viewport != NULL) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
@@ -134,7 +134,7 @@ public:
}
}
virtual void OnScroll(Point delta)
void OnScroll(Point delta) override
{
this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
@@ -142,7 +142,7 @@ public:
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
}
virtual void OnMouseWheel(int wheel)
void OnMouseWheel(int wheel) override
{
if (_ctrl_pressed) {
/* Cycle through the drawing modes */
@@ -168,7 +168,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */