Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations Fix template creation build and refit # Conflicts: # Makefile.bundle.in # config.lib # src/animated_tile.cpp # src/blitter/32bpp_anim.hpp # src/blitter/32bpp_base.hpp # src/blitter/8bpp_base.hpp # src/blitter/null.hpp # src/build_vehicle_gui.cpp # src/command.cpp # src/command_func.h # src/console_gui.cpp # src/core/smallstack_type.hpp # src/date.cpp # src/debug.cpp # src/genworld_gui.cpp # src/ground_vehicle.hpp # src/group_gui.cpp # src/lang/korean.txt # src/linkgraph/linkgraph_gui.h # src/main_gui.cpp # src/misc_gui.cpp # src/network/core/game.h # src/network/core/packet.cpp # src/network/core/udp.cpp # src/network/core/udp.h # src/network/network_content.cpp # src/network/network_type.h # src/network/network_udp.cpp # src/newgrf_house.h # src/openttd.cpp # src/order_cmd.cpp # src/order_gui.cpp # src/os/unix/crashlog_unix.cpp # src/os/windows/crashlog_win.cpp # src/osk_gui.cpp # src/pathfinder/opf/opf_ship.cpp # src/rail_cmd.cpp # src/rail_gui.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/settings_gui.cpp # src/smallmap_gui.h # src/station_base.h # src/station_cmd.cpp # src/table/gameopt_settings.ini # src/table/newgrf_debug_data.h # src/table/settings.ini # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/train_gui.cpp # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehiclelist.cpp # src/viewport.cpp # src/widgets/dropdown.cpp # src/window_gui.h
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@@ -86,7 +86,7 @@ public:
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this->viewport->map_type = (ViewportMapType) _settings_client.gui.default_viewport_map_mode;
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}
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virtual void SetStringParameters(int widget) const
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_EV_CAPTION:
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@@ -96,7 +96,7 @@ public:
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}
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_EV_ZOOM_IN: DoZoomInOutWindow(ZOOM_IN, this); break;
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@@ -126,7 +126,7 @@ public:
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}
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}
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virtual void OnResize()
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void OnResize() override
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{
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if (this->viewport != NULL) {
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
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@@ -134,7 +134,7 @@ public:
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}
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}
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virtual void OnScroll(Point delta)
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void OnScroll(Point delta) override
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{
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this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
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this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
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@@ -142,7 +142,7 @@ public:
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this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
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}
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virtual void OnMouseWheel(int wheel)
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void OnMouseWheel(int wheel) override
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{
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if (_ctrl_pressed) {
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/* Cycle through the drawing modes */
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@@ -168,7 +168,7 @@ public:
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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{
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if (!gui_scope) return;
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/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
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