(svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc)
This commit is contained in:
122
src/water_map.h
122
src/water_map.h
@@ -15,6 +15,28 @@
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#include "depot_type.h"
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#include "tile_map.h"
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/**
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* Bit field layout of m5 for water tiles.
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*/
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enum WaterTileTypeBitLayout {
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WBL_TYPE_BEGIN = 4, ///< Start of the 'type' bitfield.
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WBL_TYPE_COUNT = 4, ///< Length of the 'type' bitfield.
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WBL_TYPE_NORMAL = 0x0, ///< Clear water or coast ('type' bitfield).
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WBL_TYPE_LOCK = 0x1, ///< Lock ('type' bitfield).
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WBL_TYPE_DEPOT = 0x8, ///< Depot ('type' bitfield).
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WBL_COAST_FLAG = 0, ///< Flag for coast.
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WBL_LOCK_ORIENT_BEGIN = 0, ///< Start of lock orientiation bitfield.
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WBL_LOCK_ORIENT_COUNT = 2, ///< Length of lock orientiation bitfield.
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WBL_LOCK_PART_BEGIN = 2, ///< Start of lock part bitfield.
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WBL_LOCK_PART_COUNT = 2, ///< Length of lock part bitfield.
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WBL_DEPOT_PART = 0, ///< Depot part flag.
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WBL_DEPOT_AXIS = 1, ///< Depot axis flag.
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};
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/** Available water tile types. */
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enum WaterTileType {
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WATER_TILE_CLEAR, ///< Plain water.
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@@ -35,17 +57,16 @@ template <> struct EnumPropsT<WaterClass> : MakeEnumPropsT<WaterClass, byte, WAT
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/** Sections of the water depot. */
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enum DepotPart {
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DEPOT_NORTH = 0x80,
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DEPOT_SOUTH = 0x81,
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DEPOT_END = 0x84,
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DEPOT_PART_NORTH = 0, ///< Northern part of a depot.
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DEPOT_PART_SOUTH = 1, ///< Southern part of a depot.
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DEPOT_PART_END
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};
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/** Sections of the water lock. */
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enum LockPart {
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LOCK_MIDDLE = 0x10,
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LOCK_LOWER = 0x14,
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LOCK_UPPER = 0x18,
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LOCK_END = 0x1C
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LOCK_PART_MIDDLE = 0, ///< Middle part of a lock.
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LOCK_PART_LOWER = 1, ///< Lower part of a lock.
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LOCK_PART_UPPER = 2, ///< Upper part of a lock.
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};
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/**
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@@ -57,12 +78,12 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
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{
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assert(IsTileType(t, MP_WATER));
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if (_m[t].m5 == 0) return WATER_TILE_CLEAR;
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if (_m[t].m5 == 1) return WATER_TILE_COAST;
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if (IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END)) return WATER_TILE_LOCK;
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assert(IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END));
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return WATER_TILE_DEPOT;
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switch (GB(_m[t].m5, WBL_TYPE_BEGIN, WBL_TYPE_COUNT)) {
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case WBL_TYPE_NORMAL: return HasBit(_m[t].m5, WBL_COAST_FLAG) ? WATER_TILE_COAST : WATER_TILE_CLEAR;
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case WBL_TYPE_LOCK: return WATER_TILE_LOCK;
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case WBL_TYPE_DEPOT: return WATER_TILE_DEPOT;
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default: NOT_REACHED();
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}
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}
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/**
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@@ -181,16 +202,6 @@ static inline bool IsCoastTile(TileIndex t)
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return IsTileType(t, MP_WATER) && IsCoast(t);
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}
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/**
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* Get the other tile of the ship depot.
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* @param t Tile to query, containing one section of a ship depot.
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* @return Tile containing the other section of the depot.
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*/
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static inline TileIndex GetOtherShipDepotTile(TileIndex t)
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{
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return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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}
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/**
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* Is it a water tile with a ship depot on it?
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* @param t Water tile to query.
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@@ -198,7 +209,7 @@ static inline TileIndex GetOtherShipDepotTile(TileIndex t)
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*/
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static inline bool IsShipDepot(TileIndex t)
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{
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return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
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return GetWaterTileType(t) == WATER_TILE_DEPOT;
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}
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/**
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@@ -218,7 +229,19 @@ static inline bool IsShipDepotTile(TileIndex t)
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*/
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static inline Axis GetShipDepotAxis(TileIndex t)
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{
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return (Axis)GB(_m[t].m5, 1, 1);
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return (Axis)GB(_m[t].m5, WBL_DEPOT_AXIS, 1);
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}
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/**
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* Get the part of a ship depot.
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* @param t Water tile to query.
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* @return Part of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline DepotPart GetShipDepotPart(TileIndex t)
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{
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assert(IsShipDepotTile(t));
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return (DepotPart)GB(_m[t].m5, WBL_DEPOT_PART, 1);
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}
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/**
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@@ -228,7 +251,17 @@ static inline Axis GetShipDepotAxis(TileIndex t)
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*/
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static inline DiagDirection GetShipDepotDirection(TileIndex t)
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{
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return XYNSToDiagDir(GetShipDepotAxis(t), GB(_m[t].m5, 0, 1));
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return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
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}
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/**
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* Get the other tile of the ship depot.
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* @param t Tile to query, containing one section of a ship depot.
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* @return Tile containing the other section of the depot.
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*/
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static inline TileIndex GetOtherShipDepotTile(TileIndex t)
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{
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return t + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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}
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/**
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@@ -251,7 +284,7 @@ static inline TileIndex GetShipDepotNorthTile(TileIndex t)
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*/
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static inline bool IsLock(TileIndex t)
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{
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return IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END);
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return GetWaterTileType(t) == WATER_TILE_LOCK;
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}
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/**
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@@ -261,18 +294,18 @@ static inline bool IsLock(TileIndex t)
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*/
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static inline DiagDirection GetLockDirection(TileIndex t)
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{
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return (DiagDirection)GB(_m[t].m5, 0, 2);
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return (DiagDirection)GB(_m[t].m5, WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
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}
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/**
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* Get a section of a depot or a lock.
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* Get the part of a lock.
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* @param t Water tile to query.
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* @return The section.
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* @return The part.
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*/
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static inline byte GetSection(TileIndex t)
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static inline byte GetLockPart(TileIndex t)
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{
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assert(GetWaterTileType(t) == WATER_TILE_LOCK || GetWaterTileType(t) == WATER_TILE_DEPOT);
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return GB(_m[t].m5, 0, 4);
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assert(GetWaterTileType(t) == WATER_TILE_LOCK);
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return GB(_m[t].m5, WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
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}
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/**
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@@ -309,7 +342,7 @@ static inline void MakeShore(TileIndex t)
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = 1;
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_m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN | 1 << WBL_COAST_FLAG;
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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@@ -329,7 +362,7 @@ static inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_b
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = random_bits;
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_m[t].m5 = 0;
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_m[t].m5 = WBL_TYPE_NORMAL << WBL_TYPE_BEGIN;
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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@@ -370,11 +403,11 @@ static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits)
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* @param t Tile to place the ship depot section.
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* @param o Owner of the depot.
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* @param did Depot ID.
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* @param base Depot base (either #DEPOT_NORTH or #DEPOT_SOUTH).
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* @param part Depot part (either #DEPOT_PART_NORTH or #DEPOT_PART_SOUTH).
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* @param a Axis of the depot.
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* @param original_water_class Original water class.
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*/
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static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart base, Axis a, WaterClass original_water_class)
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static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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@@ -382,7 +415,7 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
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_m[t].m2 = did;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = base + a * 2;
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_m[t].m5 = WBL_TYPE_DEPOT << WBL_TYPE_BEGIN | part << WBL_DEPOT_PART | a << WBL_DEPOT_AXIS;
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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@@ -391,11 +424,12 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
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* Make a lock section.
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* @param t Tile to place the water lock section.
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* @param o Owner of the lock.
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* @param section Section to place.
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* @param part Part to place.
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* @param dir Lock orientation
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* @param original_water_class Original water class.
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* @see MakeLock
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*/
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static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass original_water_class)
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static inline void MakeLockTile(TileIndex t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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@@ -403,7 +437,7 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = section;
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_m[t].m5 = WBL_TYPE_LOCK << WBL_TYPE_BEGIN | part << WBL_LOCK_PART_BEGIN | dir << WBL_LOCK_ORIENT_BEGIN;
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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@@ -420,11 +454,11 @@ static inline void MakeLock(TileIndex t, Owner o, DiagDirection d, WaterClass wc
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{
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TileIndexDiff delta = TileOffsByDiagDir(d);
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MakeLockTile(t, o, LOCK_MIDDLE + d, WATER_CLASS_CANAL);
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MakeLockTile(t, o, LOCK_PART_MIDDLE, d, WATER_CLASS_CANAL);
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/* Keep the current owner for the upper and lower part if it is a
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* water tile so we can restore the owner after deleting the lock. */
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MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_LOWER + d, wc_lower);
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MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_UPPER + d, wc_upper);
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MakeLockTile(t - delta, IsWaterTile(t - delta) ? GetTileOwner(t - delta) : o, LOCK_PART_LOWER, d, wc_lower);
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MakeLockTile(t + delta, IsWaterTile(t + delta) ? GetTileOwner(t + delta) : o, LOCK_PART_UPPER, d, wc_upper);
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}
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#endif /* WATER_MAP_H */
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