(svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out)
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@@ -198,7 +198,7 @@ static void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, Statio
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vl->flags |= VL_RESORT;
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}
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void SortVehicleList(vehiclelist_d *vl)
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static void SortVehicleList(vehiclelist_d *vl)
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{
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if (!(vl->flags & VL_RESORT)) return;
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