Merge branch 'master' into jgrpp
# Conflicts: # src/base_station_base.h # src/newgrf_roadstop.cpp # src/newgrf_station.cpp # src/object_gui.cpp # src/saveload/settings_sl.cpp # src/saveload/station_sl.cpp # src/settings.cpp # src/settings_internal.h # src/timer/timer_game_calendar.cpp
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@@ -3879,8 +3879,7 @@ static SaveOrLoadResult DoLoad(std::shared_ptr<LoadFilter> reader, bool load_che
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* No pools are loaded. References are not possible, and thus do not need resolving. */
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SlLoadCheckChunks();
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} else {
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/* Unconditionally default this to 0 when loading a savegame */
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_settings_game.construction.map_edge_mode = 0;
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ResetSettingsToDefaultForLoad();
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/* Load chunks and resolve references */
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SlLoadChunks();
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@@ -4014,8 +4013,7 @@ SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop,
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InitializeGame(256, 256, true, true); // set a mapsize of 256x256 for TTDPatch games or it might get confused
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/* Unconditionally default this to 0 when loading a savegame */
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_settings_game.construction.map_edge_mode = 0;
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ResetSettingsToDefaultForLoad();
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/* TTD/TTO savegames have no NewGRFs, TTDP savegame have them
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* and if so a new NewGRF list will be made in LoadOldSaveGame.
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