Merge branch 'master' into jgrpp-nrt
Merge NRT feature # Conflicts: # docs/landscape.html # docs/landscape_grid.html # src/bridge_map.h # src/build_vehicle_gui.cpp # src/company_base.h # src/company_cmd.cpp # src/misc_gui.cpp # src/newgrf.cpp # src/newgrf_engine.cpp # src/pathfinder/follow_track.hpp # src/pathfinder/npf/npf.cpp # src/road_cmd.cpp # src/road_func.h # src/road_gui.cpp # src/road_map.h # src/road_type.h # src/roadveh_cmd.cpp # src/saveload/afterload.cpp # src/saveload/company_sl.cpp # src/script/api/script_bridge.cpp # src/table/newgrf_debug_data.h # src/tile_cmd.h # src/town_cmd.cpp # src/tunnel_map.h # src/tunnelbridge_cmd.cpp
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@@ -263,7 +263,7 @@ public:
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} else {
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m_dest_station = INVALID_STATION;
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m_destTile = v->dest_tile;
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m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_ROAD, v->compatible_roadtypes));
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m_destTrackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_ROAD, GetRoadTramType(v->roadtype)));
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}
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}
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@@ -386,7 +386,7 @@ public:
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/* our source tile will be the next vehicle tile (should be the given one) */
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TileIndex src_tile = tile;
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/* get available trackdirs on the start tile */
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TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes));
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TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, GetRoadTramType(v->roadtype)));
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/* select reachable trackdirs only */
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src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
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@@ -485,7 +485,7 @@ public:
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/* set origin (tile, trackdir) */
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TileIndex src_tile = v->tile;
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Trackdir src_td = v->GetVehicleTrackdir();
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if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->compatible_roadtypes)), src_td)) {
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if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, this->IsTram() ? RTT_TRAM : RTT_ROAD)), src_td)) {
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/* sometimes the roadveh is not on the road (it resides on non-existing track)
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* how should we handle that situation? */
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return false;
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@@ -565,7 +565,7 @@ FindDepotData YapfRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_dist
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{
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TileIndex tile = v->tile;
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Trackdir trackdir = v->GetVehicleTrackdir();
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if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->compatible_roadtypes)), trackdir)) {
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if (!HasTrackdir(TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, GetRoadTramType(v->roadtype))), trackdir)) {
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return FindDepotData();
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}
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