Merge branch 'master' into jgrpp-nrt

Merge NRT feature

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_map.h
#	src/build_vehicle_gui.cpp
#	src/company_base.h
#	src/company_cmd.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/road_gui.cpp
#	src/road_map.h
#	src/road_type.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/script/api/script_bridge.cpp
#	src/table/newgrf_debug_data.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2019-07-11 19:45:56 +01:00
177 changed files with 4839 additions and 1461 deletions

View File

@@ -66,7 +66,10 @@ struct TileDesc {
StringID railtype2; ///< Type of second rail on the tile.
uint16 rail_speed; ///< Speed limit of rail (bridges and track)
uint16 rail_speed2; ///< Speed limit of second rail (bridges and track)
uint16 road_speed; ///< Speed limit of road (bridges)
StringID roadtype; ///< Type of road on the tile.
uint16 road_speed; ///< Speed limit of road (bridges and track)
StringID tramtype; ///< Type of tram on the tile.
uint16 tram_speed; ///< Speed limit of tram (bridges and track)
};
/**