Merge branch 'master' into jgrpp-nrt
Merge NRT feature # Conflicts: # docs/landscape.html # docs/landscape_grid.html # src/bridge_map.h # src/build_vehicle_gui.cpp # src/company_base.h # src/company_cmd.cpp # src/misc_gui.cpp # src/newgrf.cpp # src/newgrf_engine.cpp # src/pathfinder/follow_track.hpp # src/pathfinder/npf/npf.cpp # src/road_cmd.cpp # src/road_func.h # src/road_gui.cpp # src/road_map.h # src/road_type.h # src/roadveh_cmd.cpp # src/saveload/afterload.cpp # src/saveload/company_sl.cpp # src/script/api/script_bridge.cpp # src/table/newgrf_debug_data.h # src/tile_cmd.h # src/town_cmd.cpp # src/tunnel_map.h # src/tunnelbridge_cmd.cpp
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@@ -66,7 +66,10 @@ struct TileDesc {
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StringID railtype2; ///< Type of second rail on the tile.
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uint16 rail_speed; ///< Speed limit of rail (bridges and track)
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uint16 rail_speed2; ///< Speed limit of second rail (bridges and track)
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uint16 road_speed; ///< Speed limit of road (bridges)
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StringID roadtype; ///< Type of road on the tile.
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uint16 road_speed; ///< Speed limit of road (bridges and track)
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StringID tramtype; ///< Type of tram on the tile.
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uint16 tram_speed; ///< Speed limit of tram (bridges and track)
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};
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/**
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