Merge branch 'master' into jgrpp-nrt
Merge NRT feature # Conflicts: # docs/landscape.html # docs/landscape_grid.html # src/bridge_map.h # src/build_vehicle_gui.cpp # src/company_base.h # src/company_cmd.cpp # src/misc_gui.cpp # src/newgrf.cpp # src/newgrf_engine.cpp # src/pathfinder/follow_track.hpp # src/pathfinder/npf/npf.cpp # src/road_cmd.cpp # src/road_func.h # src/road_gui.cpp # src/road_map.h # src/road_type.h # src/roadveh_cmd.cpp # src/saveload/afterload.cpp # src/saveload/company_sl.cpp # src/script/api/script_bridge.cpp # src/table/newgrf_debug_data.h # src/tile_cmd.h # src/town_cmd.cpp # src/tunnel_map.h # src/tunnelbridge_cmd.cpp
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@@ -72,7 +72,7 @@ UnitID GetFreeUnitNumber(VehicleType type);
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void VehicleEnterDepot(Vehicle *v);
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bool CanBuildVehicleInfrastructure(VehicleType type);
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bool CanBuildVehicleInfrastructure(VehicleType type, byte subtype = 0);
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/** Position information of a vehicle after it moved */
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struct GetNewVehiclePosResult {
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