Allow building waypoints with spec IDs >= 256

See: #349
This commit is contained in:
Jonathan G Rennison
2022-01-01 20:42:10 +00:00
parent ee7fbfc410
commit ba97d0a827
4 changed files with 15 additions and 9 deletions

View File

@@ -213,7 +213,7 @@
EnforcePrecondition(false, GetRailTracks(tile) == RAILTRACK_NE_SW || GetRailTracks(tile) == RAILTRACK_NW_SE);
EnforcePrecondition(false, IsRailTypeAvailable(GetCurrentRailType()));
return ScriptObject::DoCommand(tile, GetCurrentRailType() | (GetRailTracks(tile) == RAILTRACK_NE_SW ? AXIS_X : AXIS_Y) << 6 | 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, CMD_BUILD_RAIL_WAYPOINT);
return ScriptObject::DoCommandEx(tile, GetCurrentRailType() | (GetRailTracks(tile) == RAILTRACK_NE_SW ? AXIS_X : AXIS_Y) << 6 | 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, 0, CMD_BUILD_RAIL_WAYPOINT);
}
/* static */ bool ScriptRail::RemoveRailWaypointTileRectangle(TileIndex tile, TileIndex tile2, bool keep_rail)