Merge branch 'jgrpp' into jgrpp-nrt
# Conflicts: # .ottdrev-vc # README.md # jgrpp-changelog.md
This commit is contained in:
@@ -2,15 +2,14 @@
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* * *
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### v0.31.5 (2019-08-29)
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* Fix multiplayer desync when when moving newly built wagon
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### v0.32-rc2 (2019-08-24)
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* Fix crash when using query tool on non-road bridges.
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* Fix road vehicles not being limited by the road type max speed.
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* Bump trunk base from commit a52bbb72a8a2cbcbefb0ff91b559f33c34094239 to commit dabccf70b4c02f68ebf51aca807376ca4f2a0e15.
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### v0.32-rc1 (2019-07-13)
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* Include NotRoadTypes (NRT).
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* Bump trunk base from commit 21edf67f89c60351d5a0d84625455aa296b6b950 to commit a52bbb72a8a2cbcbefb0ff91b559f33c34094239.
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### v0.31.4 (2019-08-24)
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* Fix crash when removing signals from tunnel/bridge with trainless reservation.
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* Fix various cases where reversing a train inside a signalled tunnel/bridge handled PBS reservations incorrectly.
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@@ -20,6 +19,10 @@
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* Change network protocol to send server/join and rcon passwords in hashed form instead of in clear text.
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* Fix various possible sources of non-determinism which could potentially cause multiplayer desyncs.
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### v0.32-rc1 (2019-07-13)
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* Include NotRoadTypes (NRT).
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* Bump trunk base from commit 21edf67f89c60351d5a0d84625455aa296b6b950 to commit a52bbb72a8a2cbcbefb0ff91b559f33c34094239.
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### v0.31.3 (2019-07-13)
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* Fix the target order number of conditional order jumps being loaded incorrectly from SpringPP savegames.
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* Fix order backups not being restored when using buy and refit.
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@@ -492,6 +492,7 @@
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<ClInclude Include="..\src\date_gui.h" />
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<ClInclude Include="..\src\date_type.h" />
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<ClInclude Include="..\src\debug.h" />
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<ClInclude Include="..\src\debug_settings.h" />
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<ClInclude Include="..\src\video\dedicated_v.h" />
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<ClInclude Include="..\src\departures_func.h" />
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<ClInclude Include="..\src\departures_gui.h" />
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@@ -754,6 +755,7 @@
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<ClInclude Include="..\src\core\backup_type.hpp" />
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<ClCompile Include="..\src\core\bitmath_func.cpp" />
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<ClInclude Include="..\src\core\bitmath_func.hpp" />
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<ClInclude Include="..\src\core\checksum_func.hpp" />
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<ClInclude Include="..\src\core\container_func.hpp" />
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
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<ClInclude Include="..\src\core\endian_func.hpp" />
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@@ -570,6 +570,9 @@
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<ClInclude Include="..\src\debug.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\debug_settings.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\video\dedicated_v.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@@ -1356,6 +1359,9 @@
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<ClInclude Include="..\src\core\bitmath_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\checksum_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\container_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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@@ -492,6 +492,7 @@
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<ClInclude Include="..\src\date_gui.h" />
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<ClInclude Include="..\src\date_type.h" />
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<ClInclude Include="..\src\debug.h" />
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<ClInclude Include="..\src\debug_settings.h" />
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<ClInclude Include="..\src\video\dedicated_v.h" />
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<ClInclude Include="..\src\departures_func.h" />
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<ClInclude Include="..\src\departures_gui.h" />
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@@ -754,6 +755,7 @@
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<ClInclude Include="..\src\core\backup_type.hpp" />
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<ClCompile Include="..\src\core\bitmath_func.cpp" />
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<ClInclude Include="..\src\core\bitmath_func.hpp" />
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<ClInclude Include="..\src\core\checksum_func.hpp" />
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<ClInclude Include="..\src\core\container_func.hpp" />
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
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<ClInclude Include="..\src\core\endian_func.hpp" />
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@@ -570,6 +570,9 @@
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<ClInclude Include="..\src\debug.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\debug_settings.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\video\dedicated_v.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@@ -1356,6 +1359,9 @@
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<ClInclude Include="..\src\core\bitmath_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\checksum_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\container_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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@@ -492,6 +492,7 @@
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<ClInclude Include="..\src\date_gui.h" />
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<ClInclude Include="..\src\date_type.h" />
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<ClInclude Include="..\src\debug.h" />
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<ClInclude Include="..\src\debug_settings.h" />
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<ClInclude Include="..\src\video\dedicated_v.h" />
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<ClInclude Include="..\src\departures_func.h" />
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<ClInclude Include="..\src\departures_gui.h" />
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@@ -754,6 +755,7 @@
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<ClInclude Include="..\src\core\backup_type.hpp" />
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<ClCompile Include="..\src\core\bitmath_func.cpp" />
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<ClInclude Include="..\src\core\bitmath_func.hpp" />
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<ClInclude Include="..\src\core\checksum_func.hpp" />
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<ClInclude Include="..\src\core\container_func.hpp" />
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<ClInclude Include="..\src\core\dyn_arena_alloc.hpp" />
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<ClInclude Include="..\src\core\endian_func.hpp" />
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@@ -570,6 +570,9 @@
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<ClInclude Include="..\src\debug.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\debug_settings.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\video\dedicated_v.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@@ -1356,6 +1359,9 @@
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<ClInclude Include="..\src\core\bitmath_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\checksum_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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<ClInclude Include="..\src\core\container_func.hpp">
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<Filter>Core Source Code</Filter>
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</ClInclude>
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@@ -180,6 +180,7 @@ date_func.h
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date_gui.h
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date_type.h
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debug.h
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debug_settings.h
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video/dedicated_v.h
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departures_func.h
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departures_gui.h
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@@ -227,6 +227,10 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
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buffer += seprintf(buffer, last, "Map size: 0x%X (%u x %u)%s\n\n", MapSize(), MapSizeX(), MapSizeY(), (!_m || !_me) ? ", NO MAP ALLOCATED" : "");
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if (_settings_game.debug.chicken_bits != 0) {
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buffer += seprintf(buffer, last, "Chicken bits: 0x%08X\n\n", _settings_game.debug.chicken_bits);
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}
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buffer += seprintf(buffer, last, "AI Configuration (local: %i) (current: %i):\n", (int)_local_company, (int)_current_company);
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const Company *c;
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FOR_ALL_COMPANIES(c) {
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28
src/debug_settings.h
Normal file
28
src/debug_settings.h
Normal file
@@ -0,0 +1,28 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file debug_settings.h Debug settings. */
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#ifndef DEBUG_SETTINGS_H
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#define DEBUG_SETTINGS_H
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#include "settings_type.h"
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#include "core/bitmath_func.hpp"
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enum ChickenBitFlags {
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DCBF_VEH_TICK_CACHE = 0,
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DCBF_MP_NO_STATE_CSUM_CHECK = 1,
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};
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inline bool HasChickenBit(ChickenBitFlags flag)
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{
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return HasBit(_settings_game.debug.chicken_bits, flag);
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}
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#endif /* DEBUG_SETTINGS_H */
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@@ -34,6 +34,7 @@
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#include "../crashlog.h"
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#include "../core/checksum_func.hpp"
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#include "../fileio_func.h"
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#include "../debug_settings.h"
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#include "table/strings.h"
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@@ -302,9 +303,9 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
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if (_sync_frame != 0) {
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if (_sync_frame == _frame_counter) {
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#ifdef NETWORK_SEND_DOUBLE_SEED
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if (_sync_seed_1 != _random.state[0] || _sync_seed_2 != _random.state[1] || _sync_state_checksum != _state_checksum.state) {
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if (_sync_seed_1 != _random.state[0] || _sync_seed_2 != _random.state[1] || (_sync_state_checksum != _state_checksum.state && !HasChickenBit(DCBF_MP_NO_STATE_CSUM_CHECK))) {
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#else
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if (_sync_seed_1 != _random.state[0] || _sync_state_checksum != _state_checksum.state) {
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if (_sync_seed_1 != _random.state[0] || (_sync_state_checksum != _state_checksum.state && !HasChickenBit(DCBF_MP_NO_STATE_CSUM_CHECK))) {
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#endif
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DesyncExtraInfo info;
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if (_sync_seed_1 != _random.state[0]) info.flags |= DesyncExtraInfo::DEIF_RAND1;
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@@ -80,23 +80,13 @@ void ClearOrderDestinationRefcountMap()
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_order_destination_refcount_map_valid = false;
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}
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static void UpdateOrderDestinationRefcount(const Order *order, VehicleType type, Owner owner, int delta)
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void UpdateOrderDestinationRefcount(const Order *order, VehicleType type, Owner owner, int delta)
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{
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if (order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT) || order->IsType(OT_IMPLICIT)) {
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_order_destination_refcount_map[OrderDestinationRefcountMapKey(order->GetDestination(), owner, order->GetType(), type)] += delta;
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}
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}
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inline void RegisterOrderDestination(const Order *order, VehicleType type, Owner owner)
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{
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if (_order_destination_refcount_map_valid) UpdateOrderDestinationRefcount(order, type, owner, 1);
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}
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inline void UnregisterOrderDestination(const Order *order, VehicleType type, Owner owner)
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{
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if (_order_destination_refcount_map_valid) UpdateOrderDestinationRefcount(order, type, owner, -1);
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}
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/** Clean everything up. */
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Order::~Order()
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{
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@@ -16,6 +16,18 @@
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#include "order_func.h"
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#include "vehicle_base.h"
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void UpdateOrderDestinationRefcount(const Order *order, VehicleType type, Owner owner, int delta);
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inline void RegisterOrderDestination(const Order *order, VehicleType type, Owner owner)
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{
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if (_order_destination_refcount_map_valid) UpdateOrderDestinationRefcount(order, type, owner, 1);
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}
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inline void UnregisterOrderDestination(const Order *order, VehicleType type, Owner owner)
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{
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if (_order_destination_refcount_map_valid) UpdateOrderDestinationRefcount(order, type, owner, -1);
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}
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/**
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* Removes all orders from a vehicle for which order_predicate returns true.
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* Handles timetable updating, removing implicit orders correctly, etc.
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@@ -41,6 +53,8 @@ restart:
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break;
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}
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UnregisterOrderDestination(order, v->type, v->owner);
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/* Clear wait time */
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if (!order->IsType(OT_CONDITIONAL)) v->orders.list->UpdateTotalDuration(-order->GetWaitTime());
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if (order->IsWaitTimetabled()) {
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@@ -643,6 +643,11 @@ struct CompanySettings {
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bool advance_order_on_clone; ///< when cloning a vehicle or copying/sharing an order list, advance the current order to a suitable point
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};
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/** Debug settings. */
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struct DebugSettings {
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uint32 chicken_bits; ///< chicken bits
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};
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/** All settings together for the game. */
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struct GameSettings {
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DifficultySettings difficulty; ///< settings related to the difficulty
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@@ -659,6 +664,7 @@ struct GameSettings {
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LinkGraphSettings linkgraph; ///< settings for link graph calculations
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StationSettings station; ///< settings related to station management
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LocaleSettings locale; ///< settings related to used currency/unit system in the current game
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DebugSettings debug; ///< debug settings
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};
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/** All settings that are only important for the local client. */
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@@ -5299,5 +5299,17 @@ cat = SC_EXPERT
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extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_VEHICLE_REPAIR_COST)
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patxname = ""vehicle_repair_cost.vehicle.repair_cost""
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[SDT_VAR]
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base = GameSettings
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var = debug.chicken_bits
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type = SLE_UINT32
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flags = SLF_NOT_IN_CONFIG
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guiflags = SGF_NO_NEWGAME
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def = 0
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min = 0
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max = 0xFFFFFFFF
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cat = SC_EXPERT
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patxname = ""debug.chicken_bits""
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[SDT_END]
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@@ -869,6 +869,8 @@ static CommandCost CmdBuildRailWagon(TileIndex tile, DoCommandFlag flags, const
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break;
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}
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}
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InvalidateVehicleTickCaches();
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}
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return CommandCost();
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@@ -59,6 +59,7 @@
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#include "tbtr_template_vehicle_func.h"
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#include "string_func.h"
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#include "scope_info.h"
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#include "debug_settings.h"
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#include "3rdparty/cpp-btree/btree_set.h"
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#include "table/strings.h"
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@@ -1273,7 +1274,7 @@ void CallVehicleTicks()
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FOR_ALL_STATIONS(st) LoadUnloadStation(st);
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}
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if (!_tick_caches_valid) RebuildVehicleTickCaches();
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if (!_tick_caches_valid || HasChickenBit(DCBF_VEH_TICK_CACHE)) RebuildVehicleTickCaches();
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Vehicle *v = nullptr;
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SCOPE_INFO_FMT([&v], "CallVehicleTicks: %s", scope_dumper().VehicleInfo(v));
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Reference in New Issue
Block a user