(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
This commit is contained in:
@@ -14,21 +14,8 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN);
|
||||
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
|
||||
DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkTCPSocketHandler *cs, uint16 color, const char *command);
|
||||
|
||||
bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]);
|
||||
void NetworkServer_HandleChat(NetworkAction action, DestType type, int dest, const char *msg, uint16 from_index);
|
||||
|
||||
bool NetworkServer_ReadPackets(NetworkTCPSocketHandler *cs);
|
||||
void NetworkServer_Tick(bool send_frame);
|
||||
void NetworkServerMonthlyLoop();
|
||||
void NetworkServerYearlyLoop();
|
||||
|
||||
static inline const char* GetPlayerIP(const NetworkClientInfo* ci)
|
||||
{
|
||||
struct in_addr addr;
|
||||
|
||||
addr.s_addr = ci->client_ip;
|
||||
return inet_ntoa(addr);
|
||||
}
|
||||
|
||||
#else /* ENABLE_NETWORK */
|
||||
/* Network function stubs when networking is disabled */
|
||||
|
Reference in New Issue
Block a user