Codechange: Rename ship docking tile related functions.
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@@ -435,30 +435,13 @@ static inline DiagDirection GetDockDirection(Tile t)
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}
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/**
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* Get the tileoffset from this tile a ship should target to get to this dock.
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* @param t Tile to query
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* @pre IsTileType(t, MP_STATION)
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* @pre IsBuoy(t) || IsOilRig(t) || IsDock(t)
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* @return The offset from this tile that should be used as destination for ships.
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* Check whether a dock tile is the tile on water.
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*/
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static inline TileIndexDiffC GetDockOffset(Tile t)
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static inline bool IsDockWaterPart(Tile t)
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{
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static const TileIndexDiffC buoy_offset = {0, 0};
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static const TileIndexDiffC oilrig_offset = {2, 0};
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static const TileIndexDiffC dock_offset[DIAGDIR_END] = {
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{-2, 0},
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{ 0, 2},
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{ 2, 0},
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{ 0, -2},
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};
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assert(IsTileType(t, MP_STATION));
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if (IsBuoy(t)) return buoy_offset;
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if (IsOilRig(t)) return oilrig_offset;
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assert(IsDock(t));
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return dock_offset[GetDockDirection(t)];
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assert(IsDockTile(t));
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StationGfx gfx = GetStationGfx(t);
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return gfx >= GFX_DOCK_BASE_WATER_PART;
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}
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/**
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