Update text-size related caches after changing font details
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@@ -596,8 +596,8 @@ struct GameOptionsWindow : Window {
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InitFontCache(false);
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InitFontCache(true);
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ClearFontCache();
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SetupWidgetDimensions();
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ReInitAllWindows(true);
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FontChanged();
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break;
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case WID_GO_GUI_FONT_AA:
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