Fix operator typo in 6dd7b286 in oldloader_sl.cpp

This commit is contained in:
Jonathan G Rennison
2020-10-13 21:32:10 +01:00
parent 01f0abc08a
commit bb862100af

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@@ -1243,7 +1243,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
if (!LoadChunk(ls, v, vehicle_chunk)) return false;
if (v == nullptr) continue;
v->refit_cap = v->cargo_cap;
if (v->cur_implicit_order_index == 0xFF) v->cur_implicit_order_index == INVALID_VEH_ORDER_ID;
if (v->cur_implicit_order_index == 0xFF) v->cur_implicit_order_index = INVALID_VEH_ORDER_ID;
SpriteID sprite = v->sprite_seq.seq[0].sprite;
/* no need to override other sprites */
@@ -1322,7 +1322,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
if (!LoadChunk(ls, v, vehicle_chunk)) return false;
if (v == nullptr) continue;
if (v->cur_implicit_order_index == 0xFF) v->cur_implicit_order_index == INVALID_VEH_ORDER_ID;
if (v->cur_implicit_order_index == 0xFF) v->cur_implicit_order_index = INVALID_VEH_ORDER_ID;
_old_vehicle_names[_current_vehicle_id] = RemapOldStringID(_old_string_id);