Fix #9935: Use more selectivity when building SSE specific code

This commit is contained in:
glx22
2022-06-30 01:42:36 +02:00
committed by Loïc Guilloux
parent e9507e7ffa
commit bba6ad1f4e
12 changed files with 39 additions and 24 deletions

View File

@@ -26,6 +26,7 @@
# define LOAD_128 _mm_loadu_si128
#endif
GNU_TARGET("sse4.1")
void ViewportSortParentSpritesSSE41(ParentSpriteToSortVector *psdv)
{
if (psdv->size() < 2) return;