Merge branch 'jgrpp' into save_ext_spp

Conflicts:
	src/saveload/order_sl.cpp
This commit is contained in:
Jonathan G Rennison
2015-08-26 23:26:18 +01:00
24 changed files with 607 additions and 127 deletions

View File

@@ -61,6 +61,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_INFRA_SHARING, XSCF_NULL, 1, 1, "infra_sharing", NULL, NULL, NULL },
{ XSLFI_VARIABLE_DAY_LENGTH, XSCF_NULL, 1, 1, "variable_day_length", NULL, NULL, NULL },
{ XSLFI_ORDER_OCCUPANCY, XSCF_NULL, 1, 1, "order_occupancy", NULL, NULL, NULL },
{ XSLFI_MORE_COND_ORDERS, XSCF_NULL, 1, 1, "more_cond_orders", NULL, NULL, NULL },
{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
};
@@ -169,6 +170,7 @@ void SlXvCheckSpecialSavegameVersions()
_sl_xv_feature_versions[XSLFI_IMPROVED_BREAKDOWNS] = 1;
_sl_xv_feature_versions[XSLFI_INFRA_SHARING] = 1;
_sl_xv_feature_versions[XSLFI_AUTO_TIMETABLE] = 1;
_sl_xv_feature_versions[XSLFI_MORE_COND_ORDERS] = 1;
_sl_xv_discardable_chunk_ids.push_back('SNOW');
}

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@@ -36,6 +36,7 @@ enum SlXvFeatureIndex {
XSLFI_INFRA_SHARING, ///< Infrastructure sharing patch
XSLFI_VARIABLE_DAY_LENGTH, ///< Variable day length patch
XSLFI_ORDER_OCCUPANCY, ///< Running average of order occupancy
XSLFI_MORE_COND_ORDERS, ///< More conditional orders patch
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk

View File

@@ -115,7 +115,7 @@ const SaveLoad *GetOrderDescription()
SLE_CONDVAR(Order, wait_time, SLE_UINT16, 67, SL_MAX_VERSION),
SLE_CONDVAR(Order, travel_time, SLE_UINT16, 67, SL_MAX_VERSION),
SLE_CONDVAR(Order, max_speed, SLE_UINT16, 172, SL_MAX_VERSION),
SLE_CONDNULL_X(1, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
SLE_CONDVAR_X(Order, jump_counter, SLE_INT8, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_MORE_COND_ORDERS)),
/* Leftover from the minor savegame version stuff
* We will never use those free bytes, but we have to keep this line to allow loading of old savegames */