VarAction2: Re-use allocated callback result sprite groups
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@@ -79,6 +79,8 @@ const std::vector<GRFFile *> &GetAllGRFFiles()
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return _grf_files;
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}
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static btree::btree_map<uint16, const CallbackResultSpriteGroup *> _callback_result_cache;
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/** Miscellaneous GRF features, set by Action 0x0D, parameter 0x9E */
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byte _misc_grf_features = 0;
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@@ -5522,13 +5524,24 @@ static void SkipAct1(ByteReader *buf)
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grfmsg(3, "SkipAct1: Skipping %d sprites", _cur.skip_sprites);
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}
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static const CallbackResultSpriteGroup *NewCallbackResultSpriteGroup(uint16 groupid)
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{
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uint16 result = CallbackResultSpriteGroup::TransformResultValue(groupid, _cur.grffile->grf_version >= 8);
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const CallbackResultSpriteGroup *&ptr = _callback_result_cache[result];
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if (ptr == nullptr) {
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assert(CallbackResultSpriteGroup::CanAllocateItem());
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ptr = new CallbackResultSpriteGroup(result);
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}
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return ptr;
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}
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/* Helper function to either create a callback or link to a previously
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* defined spritegroup. */
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static const SpriteGroup *GetGroupFromGroupID(byte setid, byte type, uint16 groupid)
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{
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if (HasBit(groupid, 15)) {
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assert(CallbackResultSpriteGroup::CanAllocateItem());
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return new CallbackResultSpriteGroup(groupid, _cur.grffile->grf_version >= 8);
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return NewCallbackResultSpriteGroup(groupid);
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}
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if (groupid > MAX_SPRITEGROUP || _cur.spritegroups[groupid] == nullptr) {
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@@ -5576,8 +5589,7 @@ static const SpriteGroup *GetGroupByID(uint16 groupid)
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static const SpriteGroup *CreateGroupFromGroupID(byte feature, byte setid, byte type, uint16 spriteid)
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{
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if (HasBit(spriteid, 15)) {
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assert(CallbackResultSpriteGroup::CanAllocateItem());
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return new CallbackResultSpriteGroup(spriteid, _cur.grffile->grf_version >= 8);
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return NewCallbackResultSpriteGroup(spriteid);
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}
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if (!_cur.IsValidSpriteSet(feature, spriteid)) {
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@@ -11195,6 +11207,7 @@ void ResetNewGRFData()
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InitializeSoundPool();
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_spritegroup_pool.CleanPool();
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_callback_result_cache.clear();
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}
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/**
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@@ -12443,6 +12456,7 @@ void LoadNewGRF(uint load_index, uint num_baseset)
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for (GRFFile * const file : _grf_files) {
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file->string_map.clear();
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}
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_callback_result_cache.clear();
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/* Call any functions that should be run after GRFs have been loaded. */
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AfterLoadGRFs();
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@@ -259,7 +259,7 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
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if (this->calculated_result) {
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/* nvar == 0 is a special case -- we turn our value into a callback result */
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if (value != CALLBACK_FAILED) value = GB(value, 0, 15);
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static CallbackResultSpriteGroup nvarzero(0, true);
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static CallbackResultSpriteGroup nvarzero(0);
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nvarzero.result = value;
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return &nvarzero;
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}
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@@ -369,19 +369,25 @@ protected:
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struct CallbackResultSpriteGroup : SpriteGroup {
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/**
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* Creates a spritegroup representing a callback result
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* @param result The result as returned from TransformResultValue
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*/
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CallbackResultSpriteGroup(uint16 result) :
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SpriteGroup(SGT_CALLBACK),
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result(result) {}
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/**
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* Transforms a callback result value
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* @param value The value that was used to represent this callback result
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* @param grf_version8 True, if we are dealing with a new NewGRF which uses GRF version >= 8.
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*/
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CallbackResultSpriteGroup(uint16 value, bool grf_version8) :
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SpriteGroup(SGT_CALLBACK),
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result(value)
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static uint16 TransformResultValue(uint16 value, bool grf_version8)
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{
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/* Old style callback results (only valid for version < 8) have the highest byte 0xFF so signify it is a callback result.
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* New style ones only have the highest bit set (allows 15-bit results, instead of just 8) */
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if (!grf_version8 && (this->result >> 8) == 0xFF) {
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this->result &= ~0xFF00;
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if (!grf_version8 && (value >> 8) == 0xFF) {
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return value & ~0xFF00;
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} else {
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this->result &= ~0x8000;
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return value & ~0x8000;
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}
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}
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