(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.

This commit is contained in:
frosch
2011-11-01 16:51:47 +00:00
parent e802dc66b9
commit bbc3409942
25 changed files with 124 additions and 111 deletions

View File

@@ -25,10 +25,10 @@ void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, ui
StringID GetEngineCategoryName(EngineID engine);
StringID GetEngineInfoString(EngineID engine);
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
#endif /* ENGINE_GUI_H */