(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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@@ -573,7 +573,7 @@ public:
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this->vehicle_sel = v->index;
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int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W);
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int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_LIST);
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SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
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_cursor.vehchain = true;
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