(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.

This commit is contained in:
frosch
2011-11-01 16:51:47 +00:00
parent e802dc66b9
commit bbc3409942
25 changed files with 124 additions and 111 deletions

View File

@@ -573,7 +573,7 @@ public:
this->vehicle_sel = v->index;
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W);
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_LIST);
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
_cursor.vehchain = true;