(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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@@ -103,13 +103,13 @@ int RoadVehicle::GetDisplayImageWidth(Point *offset) const
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return this->gcache.cached_veh_length * reference_width / VEHICLE_LENGTH;
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}
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static SpriteID GetRoadVehIcon(EngineID engine)
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static SpriteID GetRoadVehIcon(EngineID engine, EngineImageType image_type)
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{
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const Engine *e = Engine::Get(engine);
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uint8 spritenum = e->u.road.image_index;
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if (is_custom_sprite(spritenum)) {
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SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
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SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W, image_type);
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if (sprite != 0) return sprite;
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spritenum = e->original_image_index;
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@@ -118,13 +118,13 @@ static SpriteID GetRoadVehIcon(EngineID engine)
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return DIR_W + _roadveh_images[spritenum];
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}
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SpriteID RoadVehicle::GetImage(Direction direction) const
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SpriteID RoadVehicle::GetImage(Direction direction, EngineImageType image_type) const
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{
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uint8 spritenum = this->spritenum;
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SpriteID sprite;
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if (is_custom_sprite(spritenum)) {
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sprite = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(spritenum)));
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sprite = GetCustomVehicleSprite(this, (Direction)(direction + 4 * IS_CUSTOM_SECONDHEAD_SPRITE(spritenum)), image_type);
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if (sprite != 0) return sprite;
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spritenum = this->GetEngine()->original_image_index;
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@@ -146,9 +146,9 @@ SpriteID RoadVehicle::GetImage(Direction direction) const
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* @param engine Engine to draw
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* @param pal Palette to use.
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*/
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void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal)
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void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
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{
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SpriteID sprite = GetRoadVehIcon(engine);
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SpriteID sprite = GetRoadVehIcon(engine, image_type);
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const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
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preferred_x = Clamp(preferred_x, left - real_sprite->x_offs, right - real_sprite->width - real_sprite->x_offs);
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DrawSprite(sprite, pal, preferred_x, y);
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