(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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@@ -96,7 +96,7 @@ struct Train : public GroundVehicle<Train, VEH_TRAIN> {
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; }
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void PlayLeaveStationSound() const;
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bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
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SpriteID GetImage(Direction direction) const;
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SpriteID GetImage(Direction direction, EngineImageType image_type) const;
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int GetDisplaySpeed() const { return this->gcache.last_speed; }
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int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
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Money GetRunningCost() const;
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