Codechange: use std::string as script API return type

This commit is contained in:
Rubidium
2023-05-05 23:19:35 +02:00
committed by rubidium42
parent b24a6bb8f3
commit bbcb55ebc9
39 changed files with 83 additions and 83 deletions

View File

@@ -41,9 +41,9 @@
return e != nullptr && ::IsEngineBuildable(engine_id, e->type, ScriptObject::GetCompany());
}
/* static */ char *ScriptEngine::GetName(EngineID engine_id)
/* static */ std::optional<std::string> ScriptEngine::GetName(EngineID engine_id)
{
if (!IsValidEngine(engine_id)) return nullptr;
if (!IsValidEngine(engine_id)) return std::nullopt;
::SetDParam(0, engine_id);
return GetString(STR_ENGINE_NAME);