(svn r17336) -Codechange: move some os specific files into src/os/
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@@ -51,7 +51,7 @@ enum {
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#ifdef WIN32
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#include <windows.h>
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#include <shlobj.h> /* SHGetFolderPath */
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#include "win32.h"
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#include "os/windows/win32.h"
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/**
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* Get the short DOS 8.3 format for paths.
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@@ -16,7 +16,7 @@
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#undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers
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#endif
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#include "../debug.h"
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#include "../win32.h"
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#include "../os/windows/win32.h"
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#include "dmusic.h"
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#include <windows.h>
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@@ -9,16 +9,16 @@
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/** @file os2.cpp OS2 related OS support. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "gui.h"
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#include "fileio_func.h"
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#include "fios.h"
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#include "functions.h"
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#include "core/random_func.hpp"
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#include "string_func.h"
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#include "textbuf_gui.h"
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../variables.h"
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#include "../../gui.h"
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#include "../../fileio_func.h"
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#include "../../fios.h"
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#include "../../functions.h"
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#include "../../core/random_func.hpp"
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#include "../../string_func.h"
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#include "../../textbuf_gui.h"
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#include "table/strings.h"
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@@ -9,12 +9,12 @@
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/** @file unix.cpp Implementation of Unix specific file handling. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "textbuf_gui.h"
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#include "functions.h"
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#include "core/random_func.hpp"
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../variables.h"
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#include "../../textbuf_gui.h"
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#include "../../functions.h"
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#include "../../core/random_func.hpp"
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#include "table/strings.h"
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@@ -117,8 +117,8 @@ bool FiosIsHiddenFile(const struct dirent *ent)
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#include <iconv.h>
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#include <errno.h>
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#include "debug.h"
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#include "string_func.h"
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#include "../../debug.h"
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#include "../../string_func.h"
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const char *GetCurrentLocale(const char *param);
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@@ -9,35 +9,35 @@
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/** @file win32.cpp Implementation of MS Windows system calls */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "saveload/saveload.h"
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#include "gfx_func.h"
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#include "textbuf_gui.h"
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#include "fileio_func.h"
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#include "fios.h"
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#include "rev.h"
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../saveload/saveload.h"
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#include "../../gfx_func.h"
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#include "../../textbuf_gui.h"
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#include "../../fileio_func.h"
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#include "../../fios.h"
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#include "../../rev.h"
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#include <windows.h>
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#include <winnt.h>
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#include <wininet.h>
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#include <fcntl.h>
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#include <shlobj.h> /* SHGetFolderPath */
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#include "variables.h"
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#include "../../variables.h"
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#include "win32.h"
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#include "core/alloc_func.hpp"
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#include "functions.h"
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#include "core/random_func.hpp"
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#include "core/bitmath_func.hpp"
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#include "string_func.h"
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#include "gamelog.h"
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#include "../../core/alloc_func.hpp"
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#include "../../functions.h"
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#include "../../core/random_func.hpp"
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#include "../../core/bitmath_func.hpp"
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#include "../../string_func.h"
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#include "../../gamelog.h"
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#include <ctype.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#if defined(_MSC_VER) && !defined(WINCE)
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#include <dbghelp.h>
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#include "strings_func.h"
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#include "../../strings_func.h"
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#endif
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static bool _has_console;
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@@ -13,7 +13,7 @@
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#include "../openttd.h"
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#include "../gfx_func.h"
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#include "../variables.h"
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#include "../win32.h"
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#include "../os/windows/win32.h"
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#include "../rev.h"
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#include "../blitter/factory.hpp"
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#include "../network/network.h"
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