Feature: allow setting maximum zoom level at which sprites are drawn (#8604)
This commit is contained in:
@@ -117,6 +117,7 @@ struct GUISettings {
|
||||
uint8 window_soft_limit; ///< soft limit of maximum number of non-stickied non-vital windows (0 = no limit)
|
||||
ZoomLevel zoom_min; ///< minimum zoom out level
|
||||
ZoomLevel zoom_max; ///< maximum zoom out level
|
||||
ZoomLevel sprite_zoom_min; ///< maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite
|
||||
byte autosave; ///< how often should we do autosaves?
|
||||
bool threaded_saves; ///< should we do threaded saves?
|
||||
bool keep_all_autosave; ///< name the autosave in a different way
|
||||
|
Reference in New Issue
Block a user