(svn r15488) -Change [API CHANGE]: Add support for distant-join stations.
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@@ -325,10 +325,11 @@ public:
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* For drive-through stations either entrance side can be used.
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* @param truck Whether to build a truck (true) or bus (false) station.
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* @param drive_through Whether to make the station drive through or not.
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* @param join_adjacent When building next to an other station, don't create a new station when this flag is true.
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* @param station_id The station to join, AIStation::STATION_NEW or AIStation::STATION_JOIN_ADJACENT.
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* @pre AIMap::IsValidTile(tile).
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* @pre AIMap::IsValidTile(front).
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* @pre 'tile' is not equal to 'front', but in a straight line of it.
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* @pre station_id == AIStation::STATION_NEW || station_id == AIStation::STATION_JOIN_ADJACENT || AIStation::IsValidStation(station_id).
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* @exception AIError::ERR_OWNED_BY_ANOTHER_COMPANY
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* @exception AIError::ERR_AREA_NOT_CLEAR
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* @exception AIError::ERR_FLAT_LAND_REQUIRED
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@@ -340,7 +341,7 @@ public:
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* @exception AIStation::ERR_STATION_TOO_MANY_STATIONS_IN_TOWN
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* @return Whether the station has been/can be build or not.
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*/
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static bool BuildRoadStation(TileIndex tile, TileIndex front, bool truck, bool drive_through, bool join_adjacent);
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static bool BuildRoadStation(TileIndex tile, TileIndex front, bool truck, bool drive_through, StationID station_id);
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/**
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* Removes a road from the center of tile start to the center of tile end.
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