Debug: Show whether vehicle is in tile hash in debug info

This commit is contained in:
Jonathan G Rennison
2023-03-22 19:38:30 +00:00
parent 0ab54b2992
commit bd3df161e4

View File

@@ -129,6 +129,8 @@ class NIHVehicle : public NIHelper {
b += seprintf(b, lastof(buffer), " [-] Flags:\n"); b += seprintf(b, lastof(buffer), " [-] Flags:\n");
b = v->DumpVehicleFlagsMultiline(b, lastof(buffer), " ", " "); b = v->DumpVehicleFlagsMultiline(b, lastof(buffer), " ", " ");
ProcessLineByLine(buffer, output.print); ProcessLineByLine(buffer, output.print);
seprintf(buffer, lastof(buffer), " Tile hash: %s", (v->hash_tile_current != nullptr) ? "yes" : "no");
output.print(buffer);
} else { } else {
b += seprintf(b, lastof(buffer), " [+] Flags: "); b += seprintf(b, lastof(buffer), " [+] Flags: ");
b = v->DumpVehicleFlags(b, lastof(buffer), false); b = v->DumpVehicleFlags(b, lastof(buffer), false);