(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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@@ -194,7 +194,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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uint num_vehicles = 1 + CountArticulatedParts(p1, false);
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/* Allow for the front and the articulated parts, plus one to "terminate" the list. */
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Vehicle **vl = (Vehicle**)alloca(sizeof(*vl) * (num_vehicles + 1));
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Vehicle **vl = AllocaM(Vehicle*, num_vehicles + 1);
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memset(vl, 0, sizeof(*vl) * (num_vehicles + 1));
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if (!Vehicle::AllocateList(vl, num_vehicles)) {
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