(svn r15101) -Change [API CHANGE]: more consistant naming for consts:

INVALID_TOWN_RATING        -> TOWN_RATING_INVALID
   INVALID_TRANSPORT          -> TRANSPORT_INVALID
   INVALID_ORDER              -> ORDER_INVALID
   INVALID_GROUP              -> GROUP_INVALID
   GROUP_ALL/DEFAULT          -> ALL/DEFAULT_GROUP
   VEHICLE_RAIL/ROAD/..       -> VT_RAIL/ROAD/..
   MY_COMPANY                 -> COMPANY_SELF
   FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
This commit is contained in:
truebrain
2009-01-16 00:05:26 +00:00
parent b9ebab0e5d
commit bd520ca562
32 changed files with 206 additions and 195 deletions

View File

@@ -56,27 +56,27 @@ static void _DoCommandReturnBuildBridge1(class AIInstance *instance)
EnforcePrecondition(false, start != end);
EnforcePrecondition(false, ::IsValidTile(start) && ::IsValidTile(end));
EnforcePrecondition(false, TileX(start) == TileX(end) || TileY(start) == TileY(end));
EnforcePrecondition(false, vehicle_type == AIVehicle::VEHICLE_ROAD || vehicle_type == AIVehicle::VEHICLE_RAIL || vehicle_type == AIVehicle::VEHICLE_WATER);
EnforcePrecondition(false, vehicle_type != AIVehicle::VEHICLE_RAIL || AIRail::IsRailTypeAvailable(AIRail::GetCurrentRailType()));
EnforcePrecondition(false, vehicle_type == AIVehicle::VT_ROAD || vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER);
EnforcePrecondition(false, vehicle_type != AIVehicle::VT_RAIL || AIRail::IsRailTypeAvailable(AIRail::GetCurrentRailType()));
uint type = 0;
switch (vehicle_type) {
case AIVehicle::VEHICLE_ROAD:
case AIVehicle::VT_ROAD:
type |= (TRANSPORT_ROAD << 15);
type |= (RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType()) << 8);
break;
case AIVehicle::VEHICLE_RAIL:
case AIVehicle::VT_RAIL:
type |= (TRANSPORT_RAIL << 15);
type |= (AIRail::GetCurrentRailType() << 8);
break;
case AIVehicle::VEHICLE_WATER:
case AIVehicle::VT_WATER:
type |= (TRANSPORT_WATER << 15);
break;
default: NOT_REACHED();
}
/* For rail and water we do nothing special */
if (vehicle_type == AIVehicle::VEHICLE_RAIL || vehicle_type == AIVehicle::VEHICLE_WATER) {
if (vehicle_type == AIVehicle::VT_RAIL || vehicle_type == AIVehicle::VT_WATER) {
return AIObject::DoCommand(end, start, type | bridge_id, CMD_BUILD_BRIDGE);
}