(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.

This commit is contained in:
rubidium
2007-09-04 11:58:27 +00:00
parent d5e3e4c66e
commit bd7483ba3c
12 changed files with 65 additions and 65 deletions

View File

@@ -172,7 +172,6 @@ enum {
#define CMD_MSG(x) ((x) << 16)
enum {
CMD_AUTO = 0x0200,
CMD_NO_WATER = 0x0400,
CMD_NETWORK_COMMAND = 0x0800, ///< execute the command without sending it on the network
CMD_NO_TEST_IF_IN_NETWORK = 0x1000, ///< When enabled, the command will bypass the no-DC_EXEC round if in network
@@ -183,6 +182,7 @@ enum {
enum {
CMD_SERVER = 0x1, ///< the command can only be initiated by the server
CMD_OFFLINE = 0x2, ///< the command cannot be executed in a multiplayer game; single-player only
CMD_AUTO = 0x4, ///< set the DC_AUTO flag on this command
};
typedef CommandCost CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);