(svn r17467) -Change: show the client id in join messages at the server (patch by dihedral)
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@@ -227,7 +227,10 @@ void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_se
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colour = CC_DEFAULT;
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strid = STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW;
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break;
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case NETWORK_ACTION_JOIN: strid = STR_NETWORK_MESSAGE_CLIENT_JOINED; break;
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case NETWORK_ACTION_JOIN:
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/* Show the Client ID for the server but not for the client. */
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strid = _network_server ? STR_NETWORK_MESSAGE_CLIENT_JOINED_ID : STR_NETWORK_MESSAGE_CLIENT_JOINED;
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break;
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case NETWORK_ACTION_LEAVE: strid = STR_NETWORK_MESSAGE_CLIENT_LEFT; break;
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case NETWORK_ACTION_NAME_CHANGE: strid = STR_NETWORK_MESSAGE_NAME_CHANGE; break;
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case NETWORK_ACTION_GIVE_MONEY: strid = self_send ? STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY : STR_NETWORK_MESSAGE_GIVE_MONEY; break;
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