(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
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@@ -168,7 +168,6 @@ void NetworkSyncCommandQueue(NetworkClientSocket *cs);
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/* from network.c */
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void NetworkError(StringID error_string);
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void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0);
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void NetworkGetClientName(char *clientname, size_t size, const NetworkClientSocket *cs);
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uint NetworkCalculateLag(const NetworkClientSocket *cs);
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NetworkClientSocket *NetworkFindClientStateFromClientID(ClientID client_id);
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StringID GetNetworkErrorMsg(NetworkErrorCode err);
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