Add signal style flag for unconditional reserve through

Add map bits for unconditional reserve through
Adjust signal aspect/state handling
This commit is contained in:
Jonathan G Rennison
2022-06-19 04:15:27 +01:00
parent 7ae06124ae
commit bdd73a19a1
18 changed files with 144 additions and 15 deletions

View File

@@ -22,6 +22,7 @@
extern uint8 _extra_aspects;
extern uint64 _aspect_cfg_hash;
extern uint16 _non_aspect_inc_style_mask;
extern uint16 _always_reserve_through_style_mask;
extern uint16 _no_tunnel_bridge_style_mask;
extern bool _signal_sprite_oversized;
@@ -192,4 +193,7 @@ inline uint8 GetForwardAspectFollowingTrackAndIncrement(TileIndex tile, Trackdir
return std::min<uint8>(GetForwardAspectFollowingTrack(tile, trackdir) + 1, _extra_aspects + 1);
}
void UpdateSignalReserveThroughBit(TileIndex tile, Track track, bool update_signal);
void UpdateAllSignalReserveThroughBits();
#endif /* SIGNAL_FUNC_H */