(svn r23764) -Fix [FS#4955]: make default timeouts for certain states lower and configurable
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@@ -173,6 +173,8 @@ struct NetworkSettings {
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uint16 bytes_per_frame; ///< how many bytes may, over a long period, be received per frame?
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uint16 bytes_per_frame_burst; ///< how many bytes may, over a short period, be received?
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uint16 max_join_time; ///< maximum amount of time, in game ticks, a client may take to join
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uint16 max_download_time; ///< maximum amount of time, in game ticks, a client may take to download the map
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uint16 max_password_time; ///< maximum amount of time, in game ticks, a client may take to enter the password
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bool pause_on_join; ///< pause the game when people join
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uint16 server_port; ///< port the server listens on
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uint16 server_admin_port; ///< port the server listens on for the admin network
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